Dunsparce in Blaze Black & Volt White
#206 · Normal · see locations below
Normal
Abilities
Serene Grace, Rattled, Rattled (hidden)
Base stats
Compared with the official games
- Stats HP 100 → 120, Attack 70 → 90 (total 415 → 455)
- Abilities loses Run Away
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black / White, so a difference here can belong to the series rather than to this hack.
In the Clean version
Everything above is the Regular version. In Clean, its abilities are Serene Grace, Run Away, Rattled; base stats are 100 / 70 / 70 / 65 / 65 / 45.
Where to find Dunsparce
| Area | Method | Level | |
|---|---|---|---|
| Pinwheel Forest — Outside | Doubles Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Horn Drill** New to this hack Causes a one-hit KO. | Normal | Phys | — | 30 | 5 |
| 1 | Rage If the user is hit after using this move, its Attack rises by one stage. | Normal | Phys | 20 | 100 | 20 |
| 4 | Defense Curl Raises user’s Defense by one stage. | Normal | Stat | — | — | 40 |
| 8 | Yawn Target sleeps at the end of the next turn. | Normal | Stat | — | — | 10 |
| 12 | Glare Paralyzes the target. | Normal | Stat | — | 90 | 30 |
| 16 | Rollout Power doubles every turn this move is used in succession after the first, resetting after five turns. | Rock | Phys | 30 | 90 | 20 |
| 20 | Spite Lowers the PP of the target’s last used move by 4. | Ghost | Stat | — | 100 | 10 |
| 24 | Pursuit Has double power against, and can hit, Pokémon attempting to switch out. | Dark | Phys | 40 | 100 | 20 |
| 28 | Screech Lowers the target’s Defense by two stages. | Normal | Stat | — | 85 | 40 |
| 33 | Roost Heals the user by half its max HP. | Flying | Stat | — | — | 5 |
| 38 | Take Down User receives 1/4 the damage it inflicts in recoil. | Normal | Phys | 90 | 85 | 20 |
| 43 | Coil Raises the user’s Attack, Defense, and accuracy by one stage each. | Poison | Stat | — | — | 20 |
| 48 | Ancient Power Has a chance to raise all of the user’s stats by one stage. | Rock | Spec | 60 | 100 | 5 |
| 53 | Dig User digs underground, dodging all attacks, and hits next turn. | Ground | Phys | 100 | 100 | 10 |
| 58 | Endeavor Lowers the target’s HP to equal the user’s. | Normal | Phys | — | 100 | 5 |
| 63 | Flail Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Normal | Phys | — | 100 | 15 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (40)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Castelia City — in an item ball | Psychic | — |
| TM06 | Toxic Same place as Black and White | Poison | — |
| TM10 | Hidden Power Striaton City — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black and White | Fire | — |
| TM13 | Ice Beam Icirrus City — given to you | Ice | 95 |
| TM14 | Blizzard Same place as Black and White | Ice | 120 |
| TM17 | Protect Same place as Black and White | Normal | — |
| TM18 | Rain Dance Same place as Black and White | Water | — |
| TM21 | Frustration Same place as Black and White | Normal | — |
| TM22 | Solar Beam Same place as Black and White | Grass | 120 |
| TM24 | Thunderbolt Same place as Black and White | Electric | 95 |
| TM25 | Thunder Same place as Black and White | Electric | 120 |
| TM26 | Earthquake Route 10 — in an item ball | Ground | 100 |
| TM27 | Return Same place as Black and White | Normal | — |
| TM28 | Dig Same place as Black and White | Ground | 100 |
| TM30 | Shadow Ball Same place as Black and White | Ghost | 90 |
| TM32 | Double Team Route 13 — in an item ball | Normal | — |
| TM35 | Flamethrower Relic Castle — in an item ball | Fire | 95 |
| TM38 | Fire Blast Same place as Black and White | Fire | 120 |
| TM39 | Rock Tomb Same place as Black and White | Rock | 50 |
| TM42 | Facade Same place as Black and White | Normal | 70 |
| TM44 | Rest Same place as Black and White | Psychic | — |
| TM45 | Attract Same place as Black and White | Normal | — |
| TM46 | Thief Same place as Black and White | Dark | 40 |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM57 | Charge Beam Same place as Black and White | Electric | 50 |
| TM59 | Incinerate Dreamyard — in an item ball | Fire | 50 |
| TM67 | Retaliate Same place as Black and White | Normal | 70 |
| TM73 | Thunder Wave Same place as Black and White | Electric | — |
| TM74 | Gyro Ball Same place as Black and White | Steel | — |
| TM77 | Psych Up Route 3 — in an item ball | Normal | — |
| TM78 | Bulldoze Same place as Black and White | Ground | 80 |
| TM80 | Rock Slide Same place as Black and White | Rock | 80 |
| TM84 | Poison Jab Same place as Black and White | Poison | 80 |
| TM85 | Dream Eater Same place as Black and White | Psychic | 100 |
| TM87 | Swagger Route 18 — in an item ball | Normal | — |
| TM90 | Substitute Same place as Black and White | Normal | — |
| TM93 | Wild Charge Nimbasa City — given to you | Electric | 90 |
| TM94 | Rock Smash Same place as Black and White | Fighting | 40 |
| HM04 | Strength Nimbasa City — same as Black and White | Rock | 85 |