Clefairy in Blaze Black & Volt White
#035 · Fairy · see locations below
Fairy
Abilities
Cute Charm, Magic Guard, Friend Guard (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Where to find Clefairy
| Area | Method | Level | |
|---|---|---|---|
| Dreamyard | Grass | — | 5% rare |
| Dreamyard | Doubles Grass | — | |
| Giant Chasm — Inside Plains | Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Growl Lowers the target’s Attack by one stage. | Normal | Stat | — | 100 | 40 |
| 1 | Metronome** New to this hack Randomly selects and uses any move in the game. | Normal | Stat | — | — | 10 |
| 1 | Pound Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 4 | Encore Forces the target to repeat its last used move every turn for 2 to 6 turns. | Normal | Stat | — | 100 | 5 |
| 7 | Sing Puts the target to sleep. | Normal | Stat | — | 55 | 15 |
| 10 | DoubleSlap Hits 2-5 times in one turn. | Normal | Phys | 15 | 85 | 10 |
| 13 | Defense Curl Raises user’s Defense by one stage. | Normal | Stat | — | — | 40 |
| 16 | Follow Me Redirects the target’s single-target effects to the user for this turn. | Normal | Stat | — | — | 20 |
| 19 | Minimize Raises the user’s evasion by two stages. | Normal | Stat | — | — | 20 |
| 22 | Wake Up Slap If the target is asleep, has double power and wakes it up. | Fighting | Phys | 60 | 100 | 10 |
| 25 | Bestow Gives the user’s held item to the target. | Normal | Stat | — | — | 15 |
| 28 | Cosmic Power Raises the user’s Defense and Special Defense by one stage. | Psychic | Stat | — | — | 20 |
| 31 | Lucky Chant Prevents the target from scoring critical hits for five turns. | Normal | Stat | — | — | 30 |
| 34 | Aromatherapy** New to this hack Cures the entire party of major status effects. | Grass | Stat | — | — | 5 |
| 34 | Metronome Randomly selects and uses any move in the game. | Normal | Stat | — | — | 10 |
| 37 | Gravity Disables moves and immunities that involve flying or levitating for five turns. | Psychic | Stat | — | — | 5 |
| 40 | Moonlight Heals the user by half its max HP. Affected by weather. | Normal | Stat | — | — | 5 |
| 43 | Stored Power Power is higher the more the user’s stats have been raised, to a maximum of 31×. | Psychic | Spec | 20 | 100 | 10 |
| 46 | Light Screen Reduces damage from special attacks by 50% for five turns. | Psychic | Stat | — | — | 30 |
| 49 | Healing Wish User faints. Its replacement has its HP fully restored and any major status effect removed. | Psychic | Stat | — | — | 10 |
| 52 | After You Makes the target act next this turn. | Normal | Stat | — | — | 15 |
| 55 | Meteor Mash Has a chance to raise the user’s Attack by one stage. | Steel | Phys | 100 | 85 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (44)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Psyshock Route 16 — in an item ball | Psychic | 80 |
| TM04 | Calm Mind Castelia City — in an item ball | Psychic | — |
| TM06 | Toxic Same place as Black and White | Poison | — |
| TM10 | Hidden Power Striaton City — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black and White | Fire | — |
| TM13 | Ice Beam Icirrus City — given to you | Ice | 95 |
| TM14 | Blizzard Same place as Black and White | Ice | 120 |
| TM16 | Light Screen Same place as Black and White | Psychic | — |
| TM17 | Protect Same place as Black and White | Normal | — |
| TM18 | Rain Dance Same place as Black and White | Water | — |
| TM19 | Telekinesis Celestial Tower — in an item ball | Psychic | — |
| TM20 | Safeguard Same place as Black and White | Normal | — |
| TM21 | Frustration Same place as Black and White | Normal | — |
| TM22 | Solar Beam Same place as Black and White | Grass | 120 |
| TM24 | Thunderbolt Same place as Black and White | Electric | 95 |
| TM25 | Thunder Same place as Black and White | Electric | 120 |
| TM27 | Return Same place as Black and White | Normal | — |
| TM28 | Dig Same place as Black and White | Ground | 100 |
| TM29 | Psychic Dragonspiral Tower — in an item ball | Psychic | 90 |
| TM30 | Shadow Ball Same place as Black and White | Ghost | 90 |
| TM31 | Brick Break Same place as Black and White | Fighting | 75 |
| TM32 | Double Team Route 13 — in an item ball | Normal | — |
| TM33 | Reflect Same place as Black and White | Psychic | — |
| TM35 | Flamethrower Relic Castle — in an item ball | Fire | 95 |
| TM38 | Fire Blast Same place as Black and White | Fire | 120 |
| TM42 | Facade Same place as Black and White | Normal | 70 |
| TM44 | Rest Same place as Black and White | Psychic | — |
| TM45 | Attract Same place as Black and White | Normal | — |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM49 | Echoed Voice Same place as Black and White | Normal | 40 |
| TM56 | Fling Same place as Black and White | Dark | — |
| TM57 | Charge Beam Same place as Black and White | Electric | 50 |
| TM59 | Incinerate Dreamyard — in an item ball | Fire | 50 |
| TM67 | Retaliate Same place as Black and White | Normal | 70 |
| TM70 | Flash Same place as Black and White | Normal | — |
| TM73 | Thunder Wave Same place as Black and White | Electric | — |
| TM77 | Psych Up Route 3 — in an item ball | Normal | — |
| TM83 | Work Up Same place as Black and White | Normal | — |
| TM85 | Dream Eater Same place as Black and White | Psychic | 100 |
| TM86 | Grass Knot Same place as Black and White | Grass | — |
| TM87 | Swagger Route 18 — in an item ball | Normal | — |
| TM90 | Substitute Same place as Black and White | Normal | — |
| TM94 | Rock Smash Same place as Black and White | Fighting | 40 |
| HM04 | Strength Nimbasa City — same as Black and White | Rock | 85 |