Cherubi in Blaze Black & Volt White
#420 · Grass · see locations below
Grass
Abilities
Chlorophyll, Healer
Base stats
Compared with the official games
- Abilities gains Healer
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black / White, so a difference here can belong to the series rather than to this hack.
In the Clean version
Everything above is the Regular version. In Clean, its abilities are Chlorophyll, Chlorophyll.
Where to find Cherubi
| Area | Method | Level | |
|---|---|---|---|
| Route 6 — Spring / Summer / Autumn | Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Morning Sun Heals the user by half its max HP. Affected by weather. | Normal | Stat | — | — | 5 |
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 50 | 100 | 35 |
| 7 | Growth Raises the user’s Attack and Special Attack by one stage. | Normal | Stat | — | — | 40 |
| 10 | Leech Seed Seeds the target, stealing HP from it every turn. | Grass | Stat | — | 90 | 10 |
| 13 | Helping Hand Ally’s next move inflicts half more damage. | Normal | Stat | — | — | 20 |
| 19 | Magical Leaf Never misses. | Grass | Spec | 60 | — | 20 |
| 22 | Sunny Day Changes the weather to sunny for five turns. | Fire | Stat | — | — | 5 |
| 28 | Worry Seed Changes the target’s ability to Insomnia. | Grass | Stat | — | 100 | 10 |
| 31 | Take Down User receives 1/4 the damage it inflicts in recoil. | Normal | Phys | 90 | 85 | 20 |
| 37 | Solar Beam Requires a turn to charge before attacking. | Grass | Spec | 120 | 100 | 10 |
| 40 | Lucky Chant Prevents the target from scoring critical hits for five turns. | Normal | Stat | — | — | 30 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (19)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Same place as Black and White | Poison | — |
| TM10 | Hidden Power Striaton City — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black and White | Fire | — |
| TM17 | Protect Same place as Black and White | Normal | — |
| TM20 | Safeguard Same place as Black and White | Normal | — |
| TM21 | Frustration Same place as Black and White | Normal | — |
| TM22 | Solar Beam Same place as Black and White | Grass | 120 |
| TM27 | Return Same place as Black and White | Normal | — |
| TM32 | Double Team Route 13 — in an item ball | Normal | — |
| TM42 | Facade Same place as Black and White | Normal | 70 |
| TM44 | Rest Same place as Black and White | Psychic | — |
| TM45 | Attract Same place as Black and White | Normal | — |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM53 | Energy Ball Route 6 — in an item ball | Grass | 90 |
| TM70 | Flash Same place as Black and White | Normal | — |
| TM75 | Swords Dance Route 3 — in an item ball | Normal | — |
| TM86 | Grass Knot Same place as Black and White | Grass | — |
| TM87 | Swagger Route 18 — in an item ball | Normal | — |
| TM90 | Substitute Same place as Black and White | Normal | — |