ROM Hack Guides
Victini

Victini in Blaze Black 2 & Volt White 2

#494 · Psychic / Fire · Victini appears back within Liberty Tower Garden once more. The fun thing is, you can access it right from the start! So you're able to incorporate Victini into your main team, just as you could in the first Black & White games if you got the Liberty Ticket early enough. You'll also find Victini at Level 15, exactly the same as in the first Black and White games!

PsychicFire

Abilities

Victory Star, Victory Star

Base stats

HP100
Attack100
Defense100
Sp. Attack100
Sp. Defense100
Speed100
Total600

Compared with the official games

Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.

Where to find Victini

Not found in the wild — Victini appears back within Liberty Tower Garden once more. The fun thing is, you can access it right from the start! So you're able to incorporate Victini into your main team, just as you could in the first Black & White games if you got the Liberty Ticket early enough. You'll also find Victini at Level 15, exactly the same as in the first Black and White games!.

Level-up moves

LvMoveTypeCatPowAccPP
1Confusion
Has a chance to confuse the target.
PsychicSpec5010025
1Focus Energy
Increases the user’s chance to score a critical hit.
NormalStat30
1Fusion Bolt** New to this hack
With Fusion Flare, inflicts double damage.
ElectricPhys1001005
1Fusion Flare** New to this hack
With Fusion Bolt, inflicts double damage.
FireSpec1001005
1Incinerate
Destroys the target’s held berry.
FireSpec5010015
1Quick Attack
Inflicts regular damage with no additional effect.
NormalPhys4010030
1Searing Shot
Has a chance to burn the target.
FireSpec1001005
1V-create** New to this hack
Lowers the user’s Defense, Special Defense, and Speed by one stage each.
FirePhys180955
9Endure
Prevents the user’s HP from lowering below 1 this turn.
NormalStat10
17Headbutt
Has a chance to make the target flinch.
NormalPhys7010015
25Flame Charge
Inflicts regular damage. Raises the user’s Speed by one stage.
FirePhys5010020
33Reversal
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
FightingPhys10015
41Flame Burst
Deals splash damage to Pokémon next to the target.
FireSpec7010015
49Zen Headbutt
Has a chance to make the target flinch.
PsychicPhys809015
57Inferno
Has a chance to burn the target.
FireSpec100505
65Double-Edge
User receives 1/3 the damage inflicted in recoil.
NormalPhys12010015
73Flare Blitz
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
FirePhys12010015
81Final Gambit
Inflicts damage equal to the user’s remaining HP. User faints.
FightingSpec1005
89Stored Power
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
PsychicSpec2010010
97Overheat
Lowers the user’s Special Attack by two stages after inflicting damage.
FireSpec140905

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (45)

#Move · where to get itTypePow
TM03Psyshock
Route 4 — given to you
Psychic80
TM06Toxic
Same place as Black 2 / White 2
Poison
TM10Hidden Power
Relic Passage — in an item ball
Normal1
TM11Sunny Day
Same place as Black 2 / White 2
Fire
TM12Taunt
Same place as Black 2 / White 2
Dark
TM15Hyper Beam
Same place as Black 2 / White 2
Normal150
TM16Light Screen
Same place as Black 2 / White 2
Psychic
TM17Protect
Village Bridge — in an item ball
Normal
TM19Telekinesis
Same place as Black 2 / White 2
Psychic
TM20Safeguard
Route 15 — in an item ball
Normal
TM21Frustration
Same place as Black 2 / White 2
Normal
TM22Solar Beam
Lostlorn Forest — in an item ball
Grass120
TM24Thunderbolt
Chargestone Cave — in an item ball
Electric95
TM25Thunder
Same place as Black 2 / White 2
Electric120
TM27Return
Same place as Black 2 / White 2
Normal
TM29Psychic
Same place as Black 2 / White 2
Psychic90
TM30Shadow Ball
Strange House — in an item ball
Ghost80
TM31Brick Break
Route 19 — in an item ball
Fighting75
TM32Double Team
Route 2 — in an item ball
Normal
TM35Flamethrower
Reversal Mountain — in an item ball
Fire95
TM38Fire Blast
Same place as Black 2 / White 2
Fire120
TM42Facade
Same place as Black 2 / White 2
Normal70
TM43Flame Charge
Route 5 — in an item ball
Fire50
TM44Rest
Same place as Black 2 / White 2
Psychic
TM48Round
Castelia City — given to you
Normal60
TM50Overheat
Route 23 — in an item ball
Fire140
TM52Focus Blast
Relic Passage — in an item ball
Fighting120
TM53Energy Ball
Same place as Black 2 / White 2
Grass80
TM56Fling
Same place as Black 2 / White 2
Dark
TM57Charge Beam
Same place as Black 2 / White 2
Electric50
TM59Incinerate
Virbank Complex — in an item ball
Fire50
TM61Will-O-Wisp
Same place as Black 2 / White 2
Fire
TM63Embargo
Same place as Black 2 / White 2
Dark
TM68Giga Impact
Same place as Black 2 / White 2
Normal150
TM70Flash
Same place as Black 2 / White 2
Normal
TM73Thunder Wave
Same place as Black 2 / White 2
Electric
TM77Psych Up
Twist Mountain — in an item ball
Normal
TM83Work Up
Same place as Black 2 / White 2
Normal
TM86Grass Knot
Lostlorn Forest — in an item ball
Grass
TM87Swagger
Route 9 — in an item ball
Normal
TM89U-turn
Route 7 — in an item ball
Bug70
TM90Substitute
Giant Chasm — in an item ball
Normal
TM92Trick Room
Same place as Black 2 / White 2
Psychic
TM93Wild Charge
Route 12 — in an item ball
Electric90
TM94Rock Smash
Same place as Black 2 / White 2
Fighting40

Open in the interactive guide