Slowbro in Blaze Black 2 & Volt White 2
#080 · Water / Psychic · see locations below
WaterPsychic
Abilities
Regenerator, Own Tempo, Regenerator (hidden)
Base stats
Compared with the official games
- Abilities loses Oblivious
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black 2 / White 2, so a difference here can belong to the series rather than to this hack.
In the Vanilla version
Everything above is the Complete version. In Vanilla, its abilities are Oblivious, Own Tempo, Regenerator.
Where to find Slowbro
| Area | Method | Level | |
|---|---|---|---|
| Abundant Shrine | Surf Ripple | 41-44 | 5% rare |
| Route 22 | Surf Ripple | 46-52 | 5% rare |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | Ghost | Stat | — | — | 10 |
| 1 | Growl Lowers the target’s Attack by one stage. | Normal | Stat | — | 100 | 40 |
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 50 | 100 | 35 |
| 1 | Yawn Target sleeps at the end of the next turn. | Normal | Stat | — | — | 10 |
| 5 | Growl Lowers the target’s Attack by one stage. | Normal | Stat | — | 100 | 40 |
| 9 | Water Gun Inflicts regular damage with no additional effect. | Water | Spec | 40 | 100 | 25 |
| 14 | Confusion Has a chance to confuse the target. | Psychic | Spec | 50 | 100 | 25 |
| 19 | Disable Disables the target’s last used move for 1-8 turns. | Normal | Stat | — | 100 | 20 |
| 21 | Brine** New to this hack Has double power against Pokémon that have less than half their max HP remaining. | Water | Spec | 65 | 100 | 10 |
| 23 | Headbutt Has a chance to make the target flinch. | Normal | Phys | 70 | 100 | 15 |
| 28 | Water Pulse Has a chance to confuse the target. | Water | Spec | 60 | 100 | 20 |
| 32 | Zen Headbutt Has a chance to make the target flinch. | Psychic | Phys | 80 | 90 | 15 |
| 36 | Slack Off Heals the user by half its max HP. | Normal | Stat | — | — | 5 |
| 37 | Withdraw Raises the user’s Defense by one stage. | Water | Stat | — | — | 40 |
| 43 | Amnesia Raises the user’s Special Defense by two stages. | Psychic | Stat | — | — | 20 |
| 49 | Psychic Has a chance to lower the target’s Special Defense by one stage. | Psychic | Spec | 90 | 100 | 10 |
| 55 | Rain Dance Changes the weather to rain for five turns. | Water | Stat | — | — | 5 |
| 62 | Psych Up Discards the user’s stat changes and copies the target’s. | Normal | Stat | — | — | 10 |
| 68 | Heal Pulse Heals the target for half its max HP. | Psychic | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (48)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Psyshock Route 4 — given to you | Psychic | 80 |
| TM04 | Calm Mind Same place as Black 2 / White 2 | Psychic | — |
| TM06 | Toxic Same place as Black 2 / White 2 | Poison | — |
| TM07 | Hail Same place as Black 2 / White 2 | Ice | — |
| TM10 | Hidden Power Relic Passage — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black 2 / White 2 | Fire | — |
| TM13 | Ice Beam Same place as Black 2 / White 2 | Ice | 95 |
| TM14 | Blizzard Same place as Black 2 / White 2 | Ice | 120 |
| TM15 | Hyper Beam Same place as Black 2 / White 2 | Normal | 150 |
| TM16 | Light Screen Same place as Black 2 / White 2 | Psychic | — |
| TM17 | Protect Village Bridge — in an item ball | Normal | — |
| TM18 | Rain Dance Same place as Black 2 / White 2 | Water | — |
| TM19 | Telekinesis Same place as Black 2 / White 2 | Psychic | — |
| TM20 | Safeguard Route 15 — in an item ball | Normal | — |
| TM21 | Frustration Same place as Black 2 / White 2 | Normal | — |
| TM26 | Earthquake Driftveil City — given to you | Ground | 100 |
| TM27 | Return Same place as Black 2 / White 2 | Normal | — |
| TM28 | Dig Same place as Black 2 / White 2 | Ground | 80 |
| TM29 | Psychic Same place as Black 2 / White 2 | Psychic | 90 |
| TM30 | Shadow Ball Strange House — in an item ball | Ghost | 80 |
| TM31 | Brick Break Route 19 — in an item ball | Fighting | 75 |
| TM32 | Double Team Route 2 — in an item ball | Normal | — |
| TM35 | Flamethrower Reversal Mountain — in an item ball | Fire | 95 |
| TM38 | Fire Blast Same place as Black 2 / White 2 | Fire | 120 |
| TM40 | Aerial Ace Same place as Black 2 / White 2 | Flying | 60 |
| TM42 | Facade Same place as Black 2 / White 2 | Normal | 70 |
| TM44 | Rest Same place as Black 2 / White 2 | Psychic | — |
| TM45 | Attract Same place as Black 2 / White 2 | Normal | — |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM49 | Echoed Voice Same place as Black 2 / White 2 | Normal | 40 |
| TM52 | Focus Blast Relic Passage — in an item ball | Fighting | 120 |
| TM55 | Scald Same place as Black 2 / White 2 | Water | 80 |
| TM56 | Fling Same place as Black 2 / White 2 | Dark | — |
| TM59 | Incinerate Virbank Complex — in an item ball | Fire | 50 |
| TM68 | Giga Impact Same place as Black 2 / White 2 | Normal | 150 |
| TM70 | Flash Same place as Black 2 / White 2 | Normal | — |
| TM73 | Thunder Wave Same place as Black 2 / White 2 | Electric | — |
| TM77 | Psych Up Twist Mountain — in an item ball | Normal | — |
| TM78 | Bulldoze Desert Resort — in an item ball | Ground | 60 |
| TM85 | Dream Eater Same place as Black 2 / White 2 | Psychic | 100 |
| TM86 | Grass Knot Lostlorn Forest — in an item ball | Grass | — |
| TM87 | Swagger Route 9 — in an item ball | Normal | — |
| TM90 | Substitute Giant Chasm — in an item ball | Normal | — |
| TM92 | Trick Room Same place as Black 2 / White 2 | Psychic | — |
| TM94 | Rock Smash Same place as Black 2 / White 2 | Fighting | 40 |
| HM03 | Surf Same place as Black 2 / White 2 | Water | 95 |
| HM04 | Strength Same place as Black 2 / White 2 | Rock | 75 |
| HM06 | Dive Victory Road — given to you | Water | 80 |