ROM Hack Guides
Sigilyph

Sigilyph in Blaze Black 2 & Volt White 2

#561 · Psychic / Flying · see locations below

PsychicFlying

Abilities

Tinted Lens, Magic Guard, Tinted Lens (hidden)

Base stats

HP72
Attack58
Defense80
Sp. Attack103
Sp. Defense80
Speed97
Total490

Compared with the official games

  • Abilities loses Wonder Skin

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black 2 / White 2, so a difference here can belong to the series rather than to this hack.

Other changes in this hack

  • Moveset: Sigilyph’s Synchronoise (31) has been replaced by Stored Power.
  • Moveset: Sigilyph’s Gravity (38) has been replaced by Psycho Shift.
  • Moveset: Sigilyph’s Sky Attack (51) has been replaced by Hurricane.

In the Vanilla version

Everything above is the Complete version. In Vanilla, its abilities are Wonder Skin, Magic Guard, Tinted Lens.

Where to find Sigilyph

AreaMethodLevel
Desert ResortSand — Inside23-26
Route 5Hidden Grotto (rare)24-29

Level-up moves

LvMoveTypeCatPowAccPP
1Gust
Inflicts regular damage and can hit Pokémon in the air.
FlyingSpec4010035
1Miracle Eye
Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it’s Dark.
PsychicStat40
4Hypnosis
Puts the target to sleep.
PsychicStat6020
8Psywave
Inflicts damage between 50% and 150% of the user’s level.
PsychicSpec8015
11Tailwind
For three turns, friendly Pokémon have doubled Speed.
FlyingStat30
14Whirlwind
Immediately ends wild battles. Forces trainers to switch Pokémon.
NormalStat10020
18Psybeam
Has a chance to confuse the target.
PsychicSpec6510020
21Air Cutter
Has an increased chance for a critical hit.
FlyingSpec559525
24Light Screen
Reduces damage from special attacks by 50% for five turns.
PsychicStat30
28Reflect
Reduces damage from physical attacks by half.
PsychicStat20
31Synchronoise
Hits any Pokémon that shares a type with the user.
PsychicSpec7010015
34Mirror Move
Uses the target’s last used move.
FlyingStat20
38Gravity
Disables moves and immunities that involve flying or levitating for five turns.
PsychicStat5
41Air Slash
Has a chance to make the target flinch.
FlyingSpec759520
44Psychic
Has a chance to lower the target’s Special Defense by one stage.
PsychicSpec9010010
48Cosmic Power
Raises the user’s Defense and Special Defense by one stage.
PsychicStat20
51Sky Attack
User charges for one turn before attacking. Has a chance to make the target flinch.
FlyingPhys140905

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (38)

#Move · where to get itTypePow
TM03Psyshock
Route 4 — given to you
Psychic80
TM04Calm Mind
Same place as Black 2 / White 2
Psychic
TM06Toxic
Same place as Black 2 / White 2
Poison
TM10Hidden Power
Relic Passage — in an item ball
Normal1
TM13Ice Beam
Same place as Black 2 / White 2
Ice95
TM15Hyper Beam
Same place as Black 2 / White 2
Normal150
TM16Light Screen
Same place as Black 2 / White 2
Psychic
TM17Protect
Village Bridge — in an item ball
Normal
TM18Rain Dance
Same place as Black 2 / White 2
Water
TM19Telekinesis
Same place as Black 2 / White 2
Psychic
TM20Safeguard
Route 15 — in an item ball
Normal
TM21Frustration
Same place as Black 2 / White 2
Normal
TM22Solar Beam
Lostlorn Forest — in an item ball
Grass120
TM23Smack Down
Relic Passage — in an item ball
Rock50
TM27Return
Same place as Black 2 / White 2
Normal
TM29Psychic
Same place as Black 2 / White 2
Psychic90
TM30Shadow Ball
Strange House — in an item ball
Ghost80
TM32Double Team
Route 2 — in an item ball
Normal
TM33Reflect
Same place as Black 2 / White 2
Psychic
TM40Aerial Ace
Same place as Black 2 / White 2
Flying60
TM42Facade
Same place as Black 2 / White 2
Normal70
TM44Rest
Same place as Black 2 / White 2
Psychic
TM45Attract
Same place as Black 2 / White 2
Normal
TM46Thief
Same place as Black 2 / White 2
Dark40
TM48Round
Castelia City — given to you
Normal60
TM53Energy Ball
Same place as Black 2 / White 2
Grass80
TM57Charge Beam
Same place as Black 2 / White 2
Electric50
TM58Hurricane
Wherever Black 2 / White 2 put TM58 (it held Sky Drop there)
Flying120
TM70Flash
Same place as Black 2 / White 2
Normal
TM73Thunder Wave
Same place as Black 2 / White 2
Electric
TM77Psych Up
Twist Mountain — in an item ball
Normal
TM85Dream Eater
Same place as Black 2 / White 2
Psychic100
TM87Swagger
Route 9 — in an item ball
Normal
TM88Pluck
Castelia Gatehouse — given to you
Flying60
TM90Substitute
Giant Chasm — in an item ball
Normal
TM91Flash Cannon
Chargestone Cave — in an item ball
Steel80
TM92Trick Room
Same place as Black 2 / White 2
Psychic
HM02Fly
Same place as Black 2 / White 2
Flying90

Open in the interactive guide