Shuppet in Blaze Black 2 & Volt White 2
#353 · Ghost · see locations below
Ghost
Abilities
Insomnia, Cursed Body, Cursed Body (hidden)
Base stats
Compared with the official games
- Abilities loses Frisk
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black 2 / White 2, so a difference here can belong to the series rather than to this hack.
In the Vanilla version
Everything above is the Complete version. In Vanilla, its abilities are Insomnia, Frisk, Cursed Body.
Where to find Shuppet
| Area | Method | Level | |
|---|---|---|---|
| Relic Castle - Upper Floors | Sand — B1F | 22-25 | |
| Celestial Tower | Floor — 3F | 35-36 | 5% rare |
| Strange House | Floor — Type One | 35-39 | |
| Route 13 | Hidden Grotto #1 (uncommon) | 40-45 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Knock Off Target drops its held item. | Dark | Phys | 20 | 100 | 20 |
| 4 | Screech Lowers the target’s Defense by two stages. | Normal | Stat | — | 85 | 40 |
| 7 | Night Shade Inflicts damage equal to the user’s level. | Ghost | Spec | — | 100 | 15 |
| 10 | Spite Lowers the PP of the target’s last used move by 4. | Ghost | Stat | — | 100 | 10 |
| 13 | Will-O-Wisp Burns the target. | Fire | Stat | — | 75 | 15 |
| 16 | Shadow Sneak Inflicts regular damage with no additional effect. | Ghost | Phys | 40 | 100 | 30 |
| 19 | Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | Ghost | Stat | — | — | 10 |
| 22 | Feint Attack Never misses. | Dark | Phys | 60 | — | 20 |
| 26 | Hex Has double power if the target has a major status ailment. | Ghost | Spec | 50 | 100 | 10 |
| 30 | Shadow Ball Has a chance to lower the target’s Special Defense by one stage. | Ghost | Spec | 80 | 100 | 15 |
| 34 | Sucker Punch Only works if the target is about to use a damaging move. | Dark | Phys | 80 | 100 | 5 |
| 38 | Embargo Target cannot use held items. | Dark | Stat | — | 100 | 15 |
| 42 | Snatch Steals the target’s move, if it’s self-targeted. | Dark | Stat | — | — | 10 |
| 46 | Grudge If the user faints this turn, the PP of the move that fainted it drops to 0. | Ghost | Stat | — | — | 5 |
| 50 | Trick User and target swap items. | Psychic | Stat | — | 100 | 10 |
| 54 | Shadow Force** New to this hack User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. | Ghost | Phys | 120 | 100 | 5 |
| 58 | Destiny Bond** New to this hack If the user faints this turn, the target automatically will, too. | Ghost | Stat | — | — | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (33)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Same place as Black 2 / White 2 | Psychic | — |
| TM06 | Toxic Same place as Black 2 / White 2 | Poison | — |
| TM10 | Hidden Power Relic Passage — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black 2 / White 2 | Fire | — |
| TM12 | Taunt Same place as Black 2 / White 2 | Dark | — |
| TM17 | Protect Village Bridge — in an item ball | Normal | — |
| TM18 | Rain Dance Same place as Black 2 / White 2 | Water | — |
| TM19 | Telekinesis Same place as Black 2 / White 2 | Psychic | — |
| TM21 | Frustration Same place as Black 2 / White 2 | Normal | — |
| TM24 | Thunderbolt Chargestone Cave — in an item ball | Electric | 95 |
| TM25 | Thunder Same place as Black 2 / White 2 | Electric | 120 |
| TM27 | Return Same place as Black 2 / White 2 | Normal | — |
| TM29 | Psychic Same place as Black 2 / White 2 | Psychic | 90 |
| TM30 | Shadow Ball Strange House — in an item ball | Ghost | 80 |
| TM32 | Double Team Route 2 — in an item ball | Normal | — |
| TM41 | Torment Same place as Black 2 / White 2 | Dark | — |
| TM42 | Facade Same place as Black 2 / White 2 | Normal | 70 |
| TM44 | Rest Same place as Black 2 / White 2 | Psychic | — |
| TM45 | Attract Same place as Black 2 / White 2 | Normal | — |
| TM46 | Thief Same place as Black 2 / White 2 | Dark | 40 |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM57 | Charge Beam Same place as Black 2 / White 2 | Electric | 50 |
| TM60 | Sucker Punch Plasma Frigate (Volt White 2 only) — in an item ball | Dark | 80 |
| TM61 | Will-O-Wisp Same place as Black 2 / White 2 | Fire | — |
| TM63 | Embargo Same place as Black 2 / White 2 | Dark | — |
| TM66 | Payback Same place as Black 2 / White 2 | Dark | 50 |
| TM70 | Flash Same place as Black 2 / White 2 | Normal | — |
| TM73 | Thunder Wave Same place as Black 2 / White 2 | Electric | — |
| TM77 | Psych Up Twist Mountain — in an item ball | Normal | — |
| TM85 | Dream Eater Same place as Black 2 / White 2 | Psychic | 100 |
| TM87 | Swagger Route 9 — in an item ball | Normal | — |
| TM90 | Substitute Giant Chasm — in an item ball | Normal | — |
| TM92 | Trick Room Same place as Black 2 / White 2 | Psychic | — |