ROM Hack Guides
Relicanth

Relicanth in Blaze Black 2 & Volt White 2

#369 · Water / Rock · see locations below

WaterRock

Abilities

Sturdy, Rock Head, Sturdy (hidden)

Base stats

HP100
Attack90
Defense130
Sp. Attack45
Sp. Defense65
Speed55
Total485

Compared with the official games

  • Abilities loses Swift Swim

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black 2 / White 2, so a difference here can belong to the series rather than to this hack.

In the Vanilla version

Everything above is the Complete version. In Vanilla, its abilities are Swift Swim, Rock Head, Sturdy.

Where to find Relicanth

AreaMethodLevel
Route 4Super Rod Ripple15-255% rare
Clay Tunnel - All AreasSuper Rod Ripple60-755% rare

Level-up moves

LvMoveTypeCatPowAccPP
1Harden
Raises the user’s Defense by one stage.
NormalStat30
1Tackle
Inflicts regular damage with no additional effect.
NormalPhys5010035
8Water Gun
Inflicts regular damage with no additional effect.
WaterSpec4010025
15Rock Tomb
Has a chance to lower the target’s Speed by one stage.
RockPhys508010
22Yawn
Target sleeps at the end of the next turn.
NormalStat10
29Take Down
User receives 1/4 the damage it inflicts in recoil.
NormalPhys908520
36Mud Sport
Halves all Electric-type damage.
GroundStat15
43Ancient Power
Has a chance to raise all of the user’s stats by one stage.
RockSpec601005
50Double-Edge
User receives 1/3 the damage inflicted in recoil.
NormalPhys12010015
57Dive
User dives underwater, dodging all attacks, and hits next turn.
WaterPhys8010010
64Rest
User sleeps for two turns, completely healing itself.
PsychicStat5
71Hydro Pump
Inflicts regular damage with no additional effect.
WaterSpec120805
78Head Smash
User receives 1/2 the damage inflicted in recoil.
RockPhys150805

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (34)

#Move · where to get itTypePow
TM04Calm Mind
Same place as Black 2 / White 2
Psychic
TM06Toxic
Same place as Black 2 / White 2
Poison
TM07Hail
Same place as Black 2 / White 2
Ice
TM10Hidden Power
Relic Passage — in an item ball
Normal1
TM13Ice Beam
Same place as Black 2 / White 2
Ice95
TM14Blizzard
Same place as Black 2 / White 2
Ice120
TM15Hyper Beam
Same place as Black 2 / White 2
Normal150
TM17Protect
Village Bridge — in an item ball
Normal
TM18Rain Dance
Same place as Black 2 / White 2
Water
TM20Safeguard
Route 15 — in an item ball
Normal
TM21Frustration
Same place as Black 2 / White 2
Normal
TM23Smack Down
Relic Passage — in an item ball
Rock50
TM26Earthquake
Driftveil City — given to you
Ground100
TM27Return
Same place as Black 2 / White 2
Normal
TM32Double Team
Route 2 — in an item ball
Normal
TM37Sandstorm
Same place as Black 2 / White 2
Rock
TM39Rock Tomb
Same place as Black 2 / White 2
Rock50
TM42Facade
Same place as Black 2 / White 2
Normal70
TM44Rest
Same place as Black 2 / White 2
Psychic
TM45Attract
Same place as Black 2 / White 2
Normal
TM48Round
Castelia City — given to you
Normal60
TM55Scald
Same place as Black 2 / White 2
Water80
TM68Giga Impact
Same place as Black 2 / White 2
Normal150
TM69Rock Polish
Same place as Black 2 / White 2
Rock
TM71Stone Edge
Victory Road — in an item ball
Rock100
TM77Psych Up
Twist Mountain — in an item ball
Normal
TM78Bulldoze
Desert Resort — in an item ball
Ground60
TM80Rock Slide
Same place as Black 2 / White 2
Rock75
TM87Swagger
Route 9 — in an item ball
Normal
TM90Substitute
Giant Chasm — in an item ball
Normal
TM94Rock Smash
Same place as Black 2 / White 2
Fighting40
HM03Surf
Same place as Black 2 / White 2
Water95
HM05Waterfall
Undella Town — given to you
Water80
HM06Dive
Victory Road — given to you
Water80

Open in the interactive guide