ROM Hack Guides
Patrat

Patrat in Blaze Black 2 & Volt White 2

#504 · Normal · see locations below

Normal

Abilities

Analytic, Keen Eye, Analytic (hidden)

Base stats

HP45
Attack55
Defense39
Sp. Attack35
Sp. Defense39
Speed42
Total255

Compared with the official games

  • Abilities loses Run Away

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black 2 / White 2, so a difference here can belong to the series rather than to this hack.

In the Vanilla version

Everything above is the Complete version. In Vanilla, its abilities are Run Away, Keen Eye, Analytic.

Where to find Patrat

AreaMethodLevel
Route 19Grass2-6
Route 20 - SpringGrass2-7
Route 20 - SummerGrass2-7
Route 20 - AutumnGrass2-7
Route 20 - WinterGrass2-7
Route 1Grass60-61

Level-up moves

LvMoveTypeCatPowAccPP
1Tackle
Inflicts regular damage with no additional effect.
NormalPhys5010035
3Leer
Lowers the target’s Defense by one stage.
NormalStat10030
6Bite
Has a chance to make the target flinch.
DarkPhys6010025
8Bide
User waits for two turns, then hits back for twice the damage it took.
NormalPhys10
11Detect
Prevents any moves from hitting the user this turn.
FightingStat5
13Sand Attack
Lowers the target’s accuracy by one stage.
GroundStat10015
16Crunch
Has a chance to lower the target’s Defense by one stage.
DarkPhys8010015
18Hypnosis
Puts the target to sleep.
PsychicStat6020
21Super Fang
Inflicts damage equal to half the target’s HP.
NormalPhys9010
23After You
Makes the target act next this turn.
NormalStat15
26Work Up
Raises the user’s Attack and Special Attack by one stage each.
NormalStat30
28Hyper Fang
Has a chance to make the target flinch.
NormalPhys809015
31Mean Look
Prevents the target from leaving battle.
NormalStat5
33Baton Pass
Allows the trainer to switch out the user and pass effects along to its replacement.
NormalStat40
36Slam
Inflicts regular damage with no additional effect.
NormalPhys807520
39Zen Headbutt** New to this hack
Has a chance to make the target flinch.
PsychicPhys809015

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (24)

#Move · where to get itTypePow
TM06Toxic
Same place as Black 2 / White 2
Poison
TM10Hidden Power
Relic Passage — in an item ball
Normal1
TM11Sunny Day
Same place as Black 2 / White 2
Fire
TM17Protect
Village Bridge — in an item ball
Normal
TM18Rain Dance
Same place as Black 2 / White 2
Water
TM21Frustration
Same place as Black 2 / White 2
Normal
TM24Thunderbolt
Chargestone Cave — in an item ball
Electric95
TM27Return
Same place as Black 2 / White 2
Normal
TM28Dig
Same place as Black 2 / White 2
Ground80
TM30Shadow Ball
Strange House — in an item ball
Ghost80
TM32Double Team
Route 2 — in an item ball
Normal
TM42Facade
Same place as Black 2 / White 2
Normal70
TM44Rest
Same place as Black 2 / White 2
Psychic
TM45Attract
Same place as Black 2 / White 2
Normal
TM48Round
Castelia City — given to you
Normal60
TM56Fling
Same place as Black 2 / White 2
Dark
TM60Sucker Punch
Plasma Frigate (Volt White 2 only) — in an item ball
Dark80
TM67Retaliate
Same place as Black 2 / White 2
Normal70
TM75Swords Dance
Route 11 — in an item ball
Normal
TM83Work Up
Same place as Black 2 / White 2
Normal
TM86Grass Knot
Lostlorn Forest — in an item ball
Grass
TM87Swagger
Route 9 — in an item ball
Normal
TM90Substitute
Giant Chasm — in an item ball
Normal
HM01Cut
Same place as Black 2 / White 2
Grass60

Open in the interactive guide