Murkrow in Blaze Black 2 & Volt White 2
#198 · Dark / Flying · see locations below
DarkFlying
Abilities
Prankster, Super Luck, Prankster (hidden)
Base stats
Compared with the official games
- Abilities loses Insomnia
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black 2 / White 2, so a difference here can belong to the series rather than to this hack.
In the Vanilla version
Everything above is the Complete version. In Vanilla, its abilities are Insomnia, Super Luck, Prankster.
Where to find Murkrow
| Area | Method | Level | |
|---|---|---|---|
| Lostlorn Forest | Grass | 24-26 | |
| Lostlorn Forest | Doubles Grass | 37-41 | |
| Celestial Tower | Floor — 2F | 33-35 | 5% rare |
| Celestial Tower | Floor — 4F | 35-38 | 5% rare |
| Celestial Tower | Floor — 3F | 35-36 | 5% rare |
| Celestial Tower | Floor — Roof | 37-39 | |
| Abundant Shrine | Grass | 38-42 | 5% rare |
| Abundant Shrine | Doubles Grass | 41-44 | 5% rare |
| Route 13 | Hidden Grotto #1 (rare) | 40-45 | |
| Pinwheel Forest - Inside | Doubles Grass | 68-69 | 5% rare |
| Pinwheel Forest Hidden Grotto | Hidden Grotto #1 (common) | 65-70 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Astonish Has a chance to make the target flinch. | Ghost | Phys | 30 | 100 | 15 |
| 1 | Beat Up** New to this hack Hits once for every conscious Pokémon the trainer has. | Dark | Phys | — | 100 | 10 |
| 1 | Peck Inflicts regular damage with no additional effect. | Flying | Phys | 35 | 100 | 35 |
| 5 | Pursuit Has double power against, and can hit, Pokémon attempting to switch out. | Dark | Phys | 40 | 100 | 20 |
| 11 | Haze Resets all Pokémon’s stats, accuracy, and evasion. | Ice | Stat | — | — | 30 |
| 15 | Wing Attack Inflicts regular damage with no additional effect. | Flying | Phys | 60 | 100 | 35 |
| 21 | Night Shade Inflicts damage equal to the user’s level. | Ghost | Spec | — | 100 | 15 |
| 25 | Assurance Power is doubled if the target has already received damage this turn. | Dark | Phys | 50 | 100 | 10 |
| 31 | Taunt For the next few turns, the target can only use damaging moves. | Dark | Stat | — | 100 | 20 |
| 35 | Drill Peck** New to this hack Inflicts regular damage with no additional effect. | Flying | Phys | 80 | 100 | 20 |
| 35 | Feint Attack Never misses. | Dark | Phys | 60 | — | 20 |
| 41 | Mean Look Prevents the target from leaving battle. | Normal | Stat | — | — | 5 |
| 45 | Foul Play Calculates damage with the target’s attacking stat. | Dark | Phys | 95 | 100 | 15 |
| 51 | Tailwind For three turns, friendly Pokémon have doubled Speed. | Flying | Stat | — | — | 30 |
| 55 | Sucker Punch Only works if the target is about to use a damaging move. | Dark | Phys | 80 | 100 | 5 |
| 61 | Torment Prevents the target from using the same move twice in a row. | Dark | Stat | — | 100 | 15 |
| 65 | Quash Makes the target act last this turn. | Dark | Stat | — | 100 | 15 |
| 71 | Brave Bird** New to this hack User receives 1/3 the damage inflicted in recoil. | Flying | Phys | 120 | 100 | 15 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (32)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Same place as Black 2 / White 2 | Psychic | — |
| TM06 | Toxic Same place as Black 2 / White 2 | Poison | — |
| TM10 | Hidden Power Relic Passage — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black 2 / White 2 | Fire | — |
| TM12 | Taunt Same place as Black 2 / White 2 | Dark | — |
| TM17 | Protect Village Bridge — in an item ball | Normal | — |
| TM18 | Rain Dance Same place as Black 2 / White 2 | Water | — |
| TM21 | Frustration Same place as Black 2 / White 2 | Normal | — |
| TM27 | Return Same place as Black 2 / White 2 | Normal | — |
| TM29 | Psychic Same place as Black 2 / White 2 | Psychic | 90 |
| TM30 | Shadow Ball Strange House — in an item ball | Ghost | 80 |
| TM32 | Double Team Route 2 — in an item ball | Normal | — |
| TM40 | Aerial Ace Same place as Black 2 / White 2 | Flying | 60 |
| TM41 | Torment Same place as Black 2 / White 2 | Dark | — |
| TM42 | Facade Same place as Black 2 / White 2 | Normal | 70 |
| TM44 | Rest Same place as Black 2 / White 2 | Psychic | — |
| TM45 | Attract Same place as Black 2 / White 2 | Normal | — |
| TM46 | Thief Same place as Black 2 / White 2 | Dark | 40 |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM58 | Hurricane Wherever Black 2 / White 2 put TM58 (it held Sky Drop there) | Flying | 120 |
| TM60 | Sucker Punch Plasma Frigate (Volt White 2 only) — in an item ball | Dark | 80 |
| TM63 | Embargo Same place as Black 2 / White 2 | Dark | — |
| TM66 | Payback Same place as Black 2 / White 2 | Dark | 50 |
| TM67 | Retaliate Same place as Black 2 / White 2 | Normal | 70 |
| TM73 | Thunder Wave Same place as Black 2 / White 2 | Electric | — |
| TM77 | Psych Up Twist Mountain — in an item ball | Normal | — |
| TM85 | Dream Eater Same place as Black 2 / White 2 | Psychic | 100 |
| TM87 | Swagger Route 9 — in an item ball | Normal | — |
| TM88 | Pluck Castelia Gatehouse — given to you | Flying | 60 |
| TM90 | Substitute Giant Chasm — in an item ball | Normal | — |
| TM95 | Snarl Same place as Black 2 / White 2 | Dark | 55 |
| HM02 | Fly Same place as Black 2 / White 2 | Flying | 90 |