Magnezone in Blaze Black 2 & Volt White 2
#462 · Electric / Steel · see locations below
ElectricSteel
Abilities
Magnet Pull, Analytic, Analytic (hidden)
Base stats
Compared with the official games
- Abilities loses Sturdy
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black 2 / White 2, so a difference here can belong to the series rather than to this hack.
In the Vanilla version
Everything above is the Complete version. In Vanilla, its abilities are Magnet Pull, Sturdy, Analytic.
Where to find Magnezone
| Area | Method | Level | |
|---|---|---|---|
| P2 Laboratory | Shaking Spot | 63-68 | 5% rare |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Barrier Raises the user’s Defense by two stages. | Psychic | Stat | — | — | 30 |
| 1 | Mirror Coat Inflicts twice the damage the user received from the last special hit it took. | Psychic | Spec | — | 100 | 20 |
| 1 | Sonic Boom Inflicts 20 points of damage. | Normal | Spec | — | 90 | 20 |
| 1 | Supersonic Confuses the target. | Normal | Stat | — | 55 | 20 |
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 50 | 100 | 35 |
| 1 | Thunder Shock Has a chance to paralyze the target. | Electric | Spec | 40 | 100 | 30 |
| 4 | Supersonic Confuses the target. | Normal | Stat | — | 55 | 20 |
| 7 | Thunder Shock Has a chance to paralyze the target. | Electric | Spec | 40 | 100 | 30 |
| 11 | Sonic Boom Inflicts 20 points of damage. | Normal | Spec | — | 90 | 20 |
| 15 | Thunder Wave Paralyzes the target. | Electric | Stat | — | 100 | 20 |
| 18 | Magnet Bomb Never misses. | Steel | Phys | 60 | — | 20 |
| 21 | Spark Has a chance to paralyze the target. | Electric | Phys | 65 | 100 | 20 |
| 25 | Mirror Shot Has a chance to lower the target’s accuracy by one stage. | Steel | Spec | 65 | 85 | 10 |
| 29 | Metal Sound Lowers the target’s Special Defense by two stages. | Steel | Stat | — | 85 | 40 |
| 34 | Electro Ball Power is higher when the user has greater Speed than the target, up to a maximum of 150. | Electric | Spec | — | 100 | 10 |
| 39 | Flash Cannon Has a chance to lower the target’s Special Defense by one stage. | Steel | Spec | 80 | 100 | 10 |
| 45 | Screech Lowers the target’s Defense by two stages. | Normal | Stat | — | 85 | 40 |
| 51 | Discharge Has a chance to paralyze the target. | Electric | Spec | 80 | 100 | 15 |
| 56 | Lock-On Ensures that the user’s next move will hit the target. | Normal | Stat | — | — | 5 |
| 62 | Magnet Rise User is immune to Ground moves and effects for five turns. | Electric | Stat | — | — | 10 |
| 67 | Gyro Ball Power raises when the user has lower Speed, up to a maximum of 150. | Steel | Phys | — | 100 | 5 |
| 73 | Zap Cannon Has a chance to paralyze the target. | Electric | Spec | 120 | 50 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (29)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Same place as Black 2 / White 2 | Poison | — |
| TM10 | Hidden Power Relic Passage — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black 2 / White 2 | Fire | — |
| TM15 | Hyper Beam Same place as Black 2 / White 2 | Normal | 150 |
| TM16 | Light Screen Same place as Black 2 / White 2 | Psychic | — |
| TM17 | Protect Village Bridge — in an item ball | Normal | — |
| TM18 | Rain Dance Same place as Black 2 / White 2 | Water | — |
| TM21 | Frustration Same place as Black 2 / White 2 | Normal | — |
| TM24 | Thunderbolt Chargestone Cave — in an item ball | Electric | 95 |
| TM25 | Thunder Same place as Black 2 / White 2 | Electric | 120 |
| TM27 | Return Same place as Black 2 / White 2 | Normal | — |
| TM32 | Double Team Route 2 — in an item ball | Normal | — |
| TM33 | Reflect Same place as Black 2 / White 2 | Psychic | — |
| TM42 | Facade Same place as Black 2 / White 2 | Normal | 70 |
| TM44 | Rest Same place as Black 2 / White 2 | Psychic | — |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM57 | Charge Beam Same place as Black 2 / White 2 | Electric | 50 |
| TM64 | Explosion Victory Road — in an item ball | Normal | 250 |
| TM68 | Giga Impact Same place as Black 2 / White 2 | Normal | 150 |
| TM70 | Flash Same place as Black 2 / White 2 | Normal | — |
| TM72 | Volt Switch Same place as Black 2 / White 2 | Electric | 70 |
| TM73 | Thunder Wave Same place as Black 2 / White 2 | Electric | — |
| TM74 | Gyro Ball Same place as Black 2 / White 2 | Steel | — |
| TM76 | Bug Buzz Lacunosa Town — in an item ball | Bug | 90 |
| TM77 | Psych Up Twist Mountain — in an item ball | Normal | — |
| TM87 | Swagger Route 9 — in an item ball | Normal | — |
| TM90 | Substitute Giant Chasm — in an item ball | Normal | — |
| TM91 | Flash Cannon Chargestone Cave — in an item ball | Steel | 80 |
| TM93 | Wild Charge Route 12 — in an item ball | Electric | 90 |