Growlithe in Blaze Black 2 & Volt White 2
#058 · Fire · see locations below
Fire
Abilities
Intimidate, Justified, Justified (hidden)
Base stats
Compared with the official games
- Abilities loses Flash Fire
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black 2 / White 2, so a difference here can belong to the series rather than to this hack.
In the Vanilla version
Everything above is the Complete version. In Vanilla, its abilities are Intimidate, Flash Fire, Justified.
Where to find Growlithe
| Area | Method | Level | |
|---|---|---|---|
| Virbank Complex - Inside | Grass | 11-13 | |
| Virbank Complex - Inside | Doubles Grass | 12-14 | |
| Route 3 | Grass | 61-66 | 5% rare |
| Route 3 | Doubles Grass | 66-70 | 5% rare |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bite Has a chance to make the target flinch. | Dark | Phys | 60 | 100 | 25 |
| 1 | Roar Immediately ends wild battles. Forces trainers to switch Pokémon. | Normal | Stat | — | 100 | 20 |
| 6 | Ember Has a chance to burn the target. | Fire | Spec | 40 | 100 | 25 |
| 8 | Leer Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 10 | Odor Sleuth Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. | Normal | Stat | — | — | 40 |
| 12 | Helping Hand Ally’s next move inflicts half more damage. | Normal | Stat | — | — | 20 |
| 17 | Flame Wheel Has a chance to burn the target. Lets frozen Pokémon thaw themselves. | Fire | Phys | 60 | 100 | 25 |
| 19 | Reversal Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Fighting | Phys | — | 100 | 15 |
| 21 | Fire Fang Has a chance to burn the target and a chance to make the target flinch. | Fire | Phys | 65 | 95 | 15 |
| 23 | Take Down User receives 1/4 the damage it inflicts in recoil. | Normal | Phys | 90 | 85 | 20 |
| 28 | Flame Burst Deals splash damage to Pokémon next to the target. | Fire | Spec | 70 | 100 | 15 |
| 30 | Agility Raises the user’s Speed by two stages. | Psychic | Stat | — | — | 30 |
| 32 | Retaliate Has double power if a friendly Pokémon fainted last turn. | Normal | Phys | 70 | 100 | 5 |
| 34 | Flamethrower Has a chance to burn the target. | Fire | Spec | 95 | 100 | 15 |
| 39 | Crunch Has a chance to lower the target’s Defense by one stage. | Dark | Phys | 80 | 100 | 15 |
| 41 | Heat Wave Has a chance to burn the target. | Fire | Spec | 100 | 90 | 10 |
| 43 | Outrage Hits every turn for 2-3 turns, then confuses the user. | Dragon | Phys | 120 | 100 | 10 |
| 45 | Flare Blitz User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target. | Fire | Phys | 120 | 100 | 15 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (29)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar Same place as Black 2 / White 2 | Normal | — |
| TM06 | Toxic Same place as Black 2 / White 2 | Poison | — |
| TM10 | Hidden Power Relic Passage — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black 2 / White 2 | Fire | — |
| TM17 | Protect Village Bridge — in an item ball | Normal | — |
| TM20 | Safeguard Route 15 — in an item ball | Normal | — |
| TM21 | Frustration Same place as Black 2 / White 2 | Normal | — |
| TM27 | Return Same place as Black 2 / White 2 | Normal | — |
| TM28 | Dig Same place as Black 2 / White 2 | Ground | 80 |
| TM32 | Double Team Route 2 — in an item ball | Normal | — |
| TM35 | Flamethrower Reversal Mountain — in an item ball | Fire | 95 |
| TM38 | Fire Blast Same place as Black 2 / White 2 | Fire | 120 |
| TM40 | Aerial Ace Same place as Black 2 / White 2 | Flying | 60 |
| TM42 | Facade Same place as Black 2 / White 2 | Normal | 70 |
| TM43 | Flame Charge Route 5 — in an item ball | Fire | 50 |
| TM44 | Rest Same place as Black 2 / White 2 | Psychic | — |
| TM45 | Attract Same place as Black 2 / White 2 | Normal | — |
| TM46 | Thief Same place as Black 2 / White 2 | Dark | 40 |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM50 | Overheat Route 23 — in an item ball | Fire | 140 |
| TM59 | Incinerate Virbank Complex — in an item ball | Fire | 50 |
| TM61 | Will-O-Wisp Same place as Black 2 / White 2 | Fire | — |
| TM67 | Retaliate Same place as Black 2 / White 2 | Normal | 70 |
| TM87 | Swagger Route 9 — in an item ball | Normal | — |
| TM90 | Substitute Giant Chasm — in an item ball | Normal | — |
| TM93 | Wild Charge Route 12 — in an item ball | Electric | 90 |
| TM94 | Rock Smash Same place as Black 2 / White 2 | Fighting | 40 |
| TM95 | Snarl Same place as Black 2 / White 2 | Dark | 55 |
| HM04 | Strength Same place as Black 2 / White 2 | Rock | 75 |