ROM Hack Guides
Emboar

Emboar in Blaze Black 2 & Volt White 2

#500 · Fire / Fighting · see locations below

FireFighting

Abilities

Blaze, Adaptability, Reckless (hidden)

Base stats

HP115
was 110 in the original gameAttack125
was 123 in the original gameDefense80
was 65 in the original gameSp. Attack70
was 100 in the original gameSp. Defense80
was 65 in the original gameSpeed65
Total535

Compared with the official games

  • Stats HP 110 → 115, Attack 123 → 125, Defense 65 → 80, Sp. Atk 100 → 70, Sp. Def 65 → 80 (total 528 → 535)
  • Abilities gains Adaptability

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black 2 / White 2, so a difference here can belong to the series rather than to this hack.

Other changes in this hack

  • Moveset: Heat Crash (27/31) has changed places with Take Down (25/28).
  • Moveset: Assurance (31/36/38) has been changed to Sucker Punch.
  • Moveset: Emboar learns Earthquake at Level 36.

In the Vanilla version

Everything above is the Complete version. In Vanilla, its abilities are Blaze, Blaze, Reckless; base stats are 110 / 123 / 65 / 100 / 65 / 65.

Where to find Emboar

AreaMethodLevel
Nature PreserveShaking Spot1-1005% rare

Level-up moves

LvMoveTypeCatPowAccPP
1Ember
Has a chance to burn the target.
FireSpec4010025
1Hammer Arm
Lowers user’s Speed by one stage.
FightingPhys1009010
1Odor Sleuth
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
NormalStat40
1Tackle
Inflicts regular damage with no additional effect.
NormalPhys5010035
1Tail Whip
Lowers the target’s Defense by one stage.
NormalStat10030
3Tail Whip
Lowers the target’s Defense by one stage.
NormalStat10030
7Ember
Has a chance to burn the target.
FireSpec4010025
9Odor Sleuth
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
NormalStat40
13Defense Curl
Raises user’s Defense by one stage.
NormalStat40
15Flame Charge
Inflicts regular damage. Raises the user’s Speed by one stage.
FirePhys5010020
17Arm Thrust
Hits 2-5 times in one turn.
FightingPhys2510020
20Smog
Has a chance to poison the target.
PoisonSpec207020
23Rollout
Power doubles every turn this move is used in succession after the first, resetting after five turns.
RockPhys309020
28Take Down
User receives 1/4 the damage it inflicts in recoil.
NormalPhys908520
31Heat Crash
Power is higher when the user weighs more than the target, up to a maximum of 120.
FirePhys10010
38Assurance
Power is doubled if the target has already received damage this turn.
DarkPhys5010010
43Flamethrower
Has a chance to burn the target.
FireSpec9510015
50Head Smash
User receives 1/2 the damage inflicted in recoil.
RockPhys150805
55Roar
Immediately ends wild battles. Forces trainers to switch Pokémon.
NormalStat10020
62Flare Blitz
User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target.
FirePhys12010015

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (45)

#Move · where to get itTypePow
TM05Roar
Same place as Black 2 / White 2
Normal
TM06Toxic
Same place as Black 2 / White 2
Poison
TM08Bulk Up
Same place as Black 2 / White 2
Fighting
TM10Hidden Power
Relic Passage — in an item ball
Normal1
TM11Sunny Day
Same place as Black 2 / White 2
Fire
TM12Taunt
Same place as Black 2 / White 2
Dark
TM15Hyper Beam
Same place as Black 2 / White 2
Normal150
TM17Protect
Village Bridge — in an item ball
Normal
TM21Frustration
Same place as Black 2 / White 2
Normal
TM22Solar Beam
Lostlorn Forest — in an item ball
Grass120
TM23Smack Down
Relic Passage — in an item ball
Rock50
TM26Earthquake
Driftveil City — given to you
Ground100
TM27Return
Same place as Black 2 / White 2
Normal
TM31Brick Break
Route 19 — in an item ball
Fighting75
TM32Double Team
Route 2 — in an item ball
Normal
TM35Flamethrower
Reversal Mountain — in an item ball
Fire95
TM38Fire Blast
Same place as Black 2 / White 2
Fire120
TM39Rock Tomb
Same place as Black 2 / White 2
Rock50
TM42Facade
Same place as Black 2 / White 2
Normal70
TM43Flame Charge
Route 5 — in an item ball
Fire50
TM44Rest
Same place as Black 2 / White 2
Psychic
TM45Attract
Same place as Black 2 / White 2
Normal
TM47Low Sweep
Virbank Complex — in an item ball
Fighting60
TM48Round
Castelia City — given to you
Normal60
TM49Echoed Voice
Same place as Black 2 / White 2
Normal40
TM50Overheat
Route 23 — in an item ball
Fire140
TM52Focus Blast
Relic Passage — in an item ball
Fighting120
TM55Scald
Same place as Black 2 / White 2
Water80
TM56Fling
Same place as Black 2 / White 2
Dark
TM59Incinerate
Virbank Complex — in an item ball
Fire50
TM60Sucker Punch
Plasma Frigate (Volt White 2 only) — in an item ball
Dark80
TM61Will-O-Wisp
Same place as Black 2 / White 2
Fire
TM68Giga Impact
Same place as Black 2 / White 2
Normal150
TM71Stone Edge
Victory Road — in an item ball
Rock100
TM74Gyro Ball
Same place as Black 2 / White 2
Steel
TM78Bulldoze
Desert Resort — in an item ball
Ground60
TM80Rock Slide
Same place as Black 2 / White 2
Rock75
TM83Work Up
Same place as Black 2 / White 2
Normal
TM84Poison Jab
Route 9 — in an item ball
Poison80
TM86Grass Knot
Lostlorn Forest — in an item ball
Grass
TM87Swagger
Route 9 — in an item ball
Normal
TM90Substitute
Giant Chasm — in an item ball
Normal
TM93Wild Charge
Route 12 — in an item ball
Electric90
TM94Rock Smash
Same place as Black 2 / White 2
Fighting40
HM04Strength
Same place as Black 2 / White 2
Rock75

Open in the interactive guide