Electivire in Blaze Black 2 & Volt White 2
#466 · Electric / Fighting · see locations below
ElectricFighting
Abilities
Motor Drive, Vital Spirit, Vital Spirit (hidden)
Base stats
Compared with the official games
- Type Electric → Electric / Fighting
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black 2 / White 2, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Moveset: Electivire's Screech (42) is now replaced by Submission.
- Moveset: Electivire's Giga Impact (now 68) is replaced by Volt Tackle.
- Evolution: from Electabuzz — Electirizer
In the Vanilla version
Everything above is the Complete version. In Vanilla, its types are Electric; abilities are Motor Drive, Motor Drive, Vital Spirit.
Where to find Electivire
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Fire Punch Has a chance to burn the target. | Fire | Phys | 75 | 100 | 15 |
| 1 | Leer Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 1 | Low Kick Inflicts more damage to heavier targets, with a maximum of 120 power. | Fighting | Phys | — | 100 | 20 |
| 1 | Quick Attack Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 30 |
| 1 | Thunder Shock Has a chance to paralyze the target. | Electric | Spec | 40 | 100 | 30 |
| 5 | Thunder Shock Has a chance to paralyze the target. | Electric | Spec | 40 | 100 | 30 |
| 8 | Low Kick Inflicts more damage to heavier targets, with a maximum of 120 power. | Fighting | Phys | — | 100 | 20 |
| 12 | Swift Never misses. | Normal | Spec | 60 | — | 20 |
| 15 | Shock Wave Never misses. | Electric | Spec | 60 | — | 20 |
| 19 | Thunder Wave Paralyzes the target. | Electric | Stat | — | 100 | 20 |
| 22 | Electro Ball Power is higher when the user has greater Speed than the target, up to a maximum of 150. | Electric | Spec | — | 100 | 10 |
| 26 | Light Screen Reduces damage from special attacks by 50% for five turns. | Psychic | Stat | — | — | 30 |
| 29 | ThunderPunch Has a chance to paralyze the target. | Electric | Phys | 75 | 100 | 15 |
| 36 | Discharge Has a chance to paralyze the target. | Electric | Spec | 80 | 100 | 15 |
| 42 | Screech Lowers the target’s Defense by two stages. | Normal | Stat | — | 85 | 40 |
| 49 | Thunderbolt Has a chance to paralyze the target. | Electric | Spec | 95 | 100 | 15 |
| 55 | Cross Chop** New to this hack Has an increased chance for a critical hit. | Fighting | Phys | 100 | 80 | 5 |
| 62 | Giga Impact User foregoes its next turn to recharge. | Normal | Phys | 150 | 90 | 5 |
| 62 | Thunder Learned at a different level in this hack Has a chance to paralyze the target. | Electric | Spec | 120 | 70 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (39)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Same place as Black 2 / White 2 | Poison | — |
| TM10 | Hidden Power Relic Passage — in an item ball | Normal | 1 |
| TM12 | Taunt Same place as Black 2 / White 2 | Dark | — |
| TM15 | Hyper Beam Same place as Black 2 / White 2 | Normal | 150 |
| TM16 | Light Screen Same place as Black 2 / White 2 | Psychic | — |
| TM17 | Protect Village Bridge — in an item ball | Normal | — |
| TM18 | Rain Dance Same place as Black 2 / White 2 | Water | — |
| TM21 | Frustration Same place as Black 2 / White 2 | Normal | — |
| TM24 | Thunderbolt Chargestone Cave — in an item ball | Electric | 95 |
| TM25 | Thunder Same place as Black 2 / White 2 | Electric | 120 |
| TM26 | Earthquake Driftveil City — given to you | Ground | 100 |
| TM27 | Return Same place as Black 2 / White 2 | Normal | — |
| TM28 | Dig Same place as Black 2 / White 2 | Ground | 80 |
| TM29 | Psychic Same place as Black 2 / White 2 | Psychic | 90 |
| TM31 | Brick Break Route 19 — in an item ball | Fighting | 75 |
| TM32 | Double Team Route 2 — in an item ball | Normal | — |
| TM35 | Flamethrower Reversal Mountain — in an item ball | Fire | 95 |
| TM39 | Rock Tomb Same place as Black 2 / White 2 | Rock | 50 |
| TM41 | Torment Same place as Black 2 / White 2 | Dark | — |
| TM42 | Facade Same place as Black 2 / White 2 | Normal | 70 |
| TM44 | Rest Same place as Black 2 / White 2 | Psychic | — |
| TM45 | Attract Same place as Black 2 / White 2 | Normal | — |
| TM46 | Thief Same place as Black 2 / White 2 | Dark | 40 |
| TM47 | Low Sweep Virbank Complex — in an item ball | Fighting | 60 |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM52 | Focus Blast Relic Passage — in an item ball | Fighting | 120 |
| TM56 | Fling Same place as Black 2 / White 2 | Dark | — |
| TM57 | Charge Beam Same place as Black 2 / White 2 | Electric | 50 |
| TM68 | Giga Impact Same place as Black 2 / White 2 | Normal | 150 |
| TM70 | Flash Same place as Black 2 / White 2 | Normal | — |
| TM72 | Volt Switch Same place as Black 2 / White 2 | Electric | 70 |
| TM73 | Thunder Wave Same place as Black 2 / White 2 | Electric | — |
| TM78 | Bulldoze Desert Resort — in an item ball | Ground | 60 |
| TM80 | Rock Slide Same place as Black 2 / White 2 | Rock | 75 |
| TM87 | Swagger Route 9 — in an item ball | Normal | — |
| TM90 | Substitute Giant Chasm — in an item ball | Normal | — |
| TM93 | Wild Charge Route 12 — in an item ball | Electric | 90 |
| TM94 | Rock Smash Same place as Black 2 / White 2 | Fighting | 40 |
| HM04 | Strength Same place as Black 2 / White 2 | Rock | 75 |