ROM Hack Guides
Duskull

Duskull in Blaze Black 2 & Volt White 2

#355 · Ghost · see locations below

Ghost

Abilities

Levitate, Levitate, Frisk (hidden)

Base stats

HP20
Attack40
Defense90
Sp. Attack30
Sp. Defense90
Speed25
Total295

Compared with the official games

Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.

Where to find Duskull

AreaMethodLevel
Relic Castle - Upper FloorsSand — B1F22-25
Celestial TowerFloor — 3F35-365% rare
Strange HouseFloor — Type One35-39

Level-up moves

LvMoveTypeCatPowAccPP
1Leer
Lowers the target’s Defense by one stage.
NormalStat10030
1Night Shade
Inflicts damage equal to the user’s level.
GhostSpec10015
6Disable
Disables the target’s last used move for 1-8 turns.
NormalStat10020
9Foresight
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
NormalStat40
14Astonish
Has a chance to make the target flinch.
GhostPhys3010015
17Confuse Ray
Confuses the target.
GhostStat10010
22Shadow Sneak
Inflicts regular damage with no additional effect.
GhostPhys4010030
25Pursuit
Has double power against, and can hit, Pokémon attempting to switch out.
DarkPhys4010020
30Curse
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
GhostStat10
33Will-O-Wisp
Burns the target.
FireStat7515
38Hex
Has double power if the target has a major status ailment.
GhostSpec5010010
41Mean Look
Prevents the target from leaving battle.
NormalStat5
46Payback
Power is doubled if the target has already moved this turn.
DarkPhys5010010
49Future Sight
Hits the target two turns later.
PsychicSpec10010010
54Pain Split** New to this hack
Sets the user’s and targets’s HP to the average of their current HP.
NormalStat20
57Destiny Bond** New to this hack
If the user faints this turn, the target automatically will, too.
GhostStat5
62Shadow Force** New to this hack
User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.
GhostPhys1201005

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (33)

#Move · where to get itTypePow
TM04Calm Mind
Same place as Black 2 / White 2
Psychic
TM06Toxic
Same place as Black 2 / White 2
Poison
TM10Hidden Power
Relic Passage — in an item ball
Normal1
TM11Sunny Day
Same place as Black 2 / White 2
Fire
TM12Taunt
Same place as Black 2 / White 2
Dark
TM13Ice Beam
Same place as Black 2 / White 2
Ice95
TM14Blizzard
Same place as Black 2 / White 2
Ice120
TM17Protect
Village Bridge — in an item ball
Normal
TM18Rain Dance
Same place as Black 2 / White 2
Water
TM19Telekinesis
Same place as Black 2 / White 2
Psychic
TM21Frustration
Same place as Black 2 / White 2
Normal
TM27Return
Same place as Black 2 / White 2
Normal
TM29Psychic
Same place as Black 2 / White 2
Psychic90
TM30Shadow Ball
Strange House — in an item ball
Ghost80
TM32Double Team
Route 2 — in an item ball
Normal
TM41Torment
Same place as Black 2 / White 2
Dark
TM42Facade
Same place as Black 2 / White 2
Normal70
TM44Rest
Same place as Black 2 / White 2
Psychic
TM45Attract
Same place as Black 2 / White 2
Normal
TM46Thief
Same place as Black 2 / White 2
Dark40
TM48Round
Castelia City — given to you
Normal60
TM56Fling
Same place as Black 2 / White 2
Dark
TM57Charge Beam
Same place as Black 2 / White 2
Electric50
TM60Sucker Punch
Plasma Frigate (Volt White 2 only) — in an item ball
Dark80
TM61Will-O-Wisp
Same place as Black 2 / White 2
Fire
TM63Embargo
Same place as Black 2 / White 2
Dark
TM66Payback
Same place as Black 2 / White 2
Dark50
TM70Flash
Same place as Black 2 / White 2
Normal
TM77Psych Up
Twist Mountain — in an item ball
Normal
TM85Dream Eater
Same place as Black 2 / White 2
Psychic100
TM87Swagger
Route 9 — in an item ball
Normal
TM90Substitute
Giant Chasm — in an item ball
Normal
TM92Trick Room
Same place as Black 2 / White 2
Psychic

Open in the interactive guide