Dratini in Blaze Black 2 & Volt White 2
#147 · Dragon · see locations below
Dragon
Abilities
Shed Skin, Marvel Scale, Marvel Scale (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Moveset: Dratini's Aqua Tail (35) has been replaced by Hydro Pump.
In the Vanilla version
Everything above is the Complete version. In Vanilla, its abilities are Shed Skin, Shed Skin, Marvel Scale.
Where to find Dratini
| Area | Method | Level | |
|---|---|---|---|
| Route 20 - Spring | Surf | 5-35 | 5% rare |
| Route 20 - Spring | Surf Ripple | 30-45 | 5% rare |
| Route 20 - Spring | Super Rod Ripple | 5-15 | |
| Route 20 - Summer | Surf | 5-35 | 5% rare |
| Route 20 - Summer | Surf Ripple | 30-45 | 5% rare |
| Route 20 - Summer | Super Rod Ripple | 5-15 | |
| Route 20 - Autumn | Surf | 5-35 | 5% rare |
| Route 20 - Autumn | Surf Ripple | 30-45 | 5% rare |
| Route 20 - Autumn | Super Rod Ripple | 5-15 | |
| Route 20 - Winter | Super Rod Ripple | 10 | |
| Route 14 | Super Rod | 25-45 | |
| Route 14 | Super Rod Ripple | 30-50 | |
| Abundant Shrine | Hidden Grotto #2 (common) | 38-43 | |
| Dragonspiral Tower - Spring/Summer/Autumn | Super Rod | 50-60 | |
| Dragonspiral Tower - Winter | Super Rod | 50-60 | |
| Nature Preserve | Surf | 1-100 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Leer Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 1 | Wrap Prevents the target from fleeing and inflicts damage for 2-5 turns. | Normal | Phys | 15 | 90 | 20 |
| 5 | Thunder Wave Paralyzes the target. | Electric | Stat | — | 100 | 20 |
| 11 | Twister Has a chance to make the target flinch. | Dragon | Spec | 40 | 100 | 20 |
| 15 | Dragon Rage Inflicts 40 points of damage. | Dragon | Spec | — | 100 | 10 |
| 21 | Slam Inflicts regular damage with no additional effect. | Normal | Phys | 80 | 75 | 20 |
| 25 | Agility Raises the user’s Speed by two stages. | Psychic | Stat | — | — | 30 |
| 31 | Dragon Tail Ends wild battles. Forces trainers to switch Pokémon. | Dragon | Phys | 60 | 90 | 10 |
| 35 | Aqua Tail Inflicts regular damage with no additional effect. | Water | Phys | 90 | 90 | 10 |
| 41 | Dragon Rush Has a chance to make the target flinch. | Dragon | Phys | 100 | 75 | 10 |
| 45 | Safeguard Protects the user’s field from major status ailments and confusion for five turns. | Normal | Stat | — | — | 25 |
| 51 | Dragon Dance Raises the user’s Attack and Speed by one stage. | Dragon | Stat | — | — | 20 |
| 55 | Outrage Hits every turn for 2-3 turns, then confuses the user. | Dragon | Phys | 120 | 100 | 10 |
| 61 | Hyper Beam User foregoes its next turn to recharge. | Normal | Spec | 150 | 90 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (29)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Same place as Black 2 / White 2 | Poison | — |
| TM07 | Hail Same place as Black 2 / White 2 | Ice | — |
| TM10 | Hidden Power Relic Passage — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black 2 / White 2 | Fire | — |
| TM13 | Ice Beam Same place as Black 2 / White 2 | Ice | 95 |
| TM14 | Blizzard Same place as Black 2 / White 2 | Ice | 120 |
| TM15 | Hyper Beam Same place as Black 2 / White 2 | Normal | 150 |
| TM16 | Light Screen Same place as Black 2 / White 2 | Psychic | — |
| TM17 | Protect Village Bridge — in an item ball | Normal | — |
| TM18 | Rain Dance Same place as Black 2 / White 2 | Water | — |
| TM20 | Safeguard Route 15 — in an item ball | Normal | — |
| TM21 | Frustration Same place as Black 2 / White 2 | Normal | — |
| TM24 | Thunderbolt Chargestone Cave — in an item ball | Electric | 95 |
| TM25 | Thunder Same place as Black 2 / White 2 | Electric | 120 |
| TM27 | Return Same place as Black 2 / White 2 | Normal | — |
| TM32 | Double Team Route 2 — in an item ball | Normal | — |
| TM35 | Flamethrower Reversal Mountain — in an item ball | Fire | 95 |
| TM38 | Fire Blast Same place as Black 2 / White 2 | Fire | 120 |
| TM42 | Facade Same place as Black 2 / White 2 | Normal | 70 |
| TM44 | Rest Same place as Black 2 / White 2 | Psychic | — |
| TM45 | Attract Same place as Black 2 / White 2 | Normal | — |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM59 | Incinerate Virbank Complex — in an item ball | Fire | 50 |
| TM73 | Thunder Wave Same place as Black 2 / White 2 | Electric | — |
| TM82 | Dragon Tail Same place as Black 2 / White 2 | Dragon | 60 |
| TM87 | Swagger Route 9 — in an item ball | Normal | — |
| TM90 | Substitute Giant Chasm — in an item ball | Normal | — |
| HM03 | Surf Same place as Black 2 / White 2 | Water | 95 |
| HM05 | Waterfall Undella Town — given to you | Water | 80 |