Barboach in Blaze Black 2 & Volt White 2
#339 · Water / Ground · see locations below
WaterGround
Abilities
Oblivious, Simple, Hydration (hidden)
Base stats
Compared with the official games
- Abilities gains Simple and loses Anticipation
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black 2 / White 2, so a difference here can belong to the series rather than to this hack.
In the Vanilla version
Everything above is the Complete version. In Vanilla, its abilities are Oblivious, Anticipation, Hydration.
Where to find Barboach
| Area | Method | Level | |
|---|---|---|---|
| Relic Passage - Center Room | Super Rod | 25-35 | |
| Relic Passage - Center Room | Super Rod Ripple | 25-35 | |
| Route 8, Moor of Icirrus - All Seasons | Super Rod | 35-65 | |
| Route 8, Moor of Icirrus - All Seasons | Super Rod Ripple | 45-70 | |
| Icirrus City - All Seasons | Super Rod | 35-60 | |
| Icirrus City - All Seasons | Super Rod Ripple | 50-70 | |
| Wellspring Cave - Both Floors | Super Rod | 50-65 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Mud-Slap Has a chance to lower the target’s accuracy by one stage. | Ground | Spec | 20 | 100 | 10 |
| 6 | Mud Sport Halves all Electric-type damage. | Ground | Stat | — | — | 15 |
| 6 | Water Sport Halves all Fire-type damage. | Water | Stat | — | — | 15 |
| 10 | Water Gun Inflicts regular damage with no additional effect. | Water | Spec | 40 | 100 | 25 |
| 14 | Mud Bomb Has a chance to lower the target’s accuracy by one stage. | Ground | Spec | 65 | 85 | 10 |
| 18 | Amnesia Raises the user’s Special Defense by two stages. | Psychic | Stat | — | — | 20 |
| 22 | Water Pulse Has a chance to confuse the target. | Water | Spec | 60 | 100 | 20 |
| 26 | Magnitude Power varies randomly from 10 to 150. | Ground | Phys | — | 100 | 30 |
| 31 | Rest User sleeps for two turns, completely healing itself. | Psychic | Stat | — | — | 5 |
| 31 | Snore Has a chance to make the target flinch. Only works if the user is sleeping. | Normal | Spec | 40 | 100 | 15 |
| 35 | Aqua Tail Inflicts regular damage with no additional effect. | Water | Phys | 90 | 90 | 10 |
| 39 | Earthquake Inflicts regular damage and can hit Dig users. | Ground | Phys | 100 | 100 | 10 |
| 43 | Future Sight Hits the target two turns later. | Psychic | Spec | 100 | 100 | 10 |
| 47 | Fissure Causes a one-hit KO. | Ground | Phys | — | 30 | 5 |
| 51 | Dragon Dance** New to this hack Raises the user’s Attack and Speed by one stage. | Dragon | Stat | — | — | 20 |
| 54 | Hydro Pump** New to this hack Inflicts regular damage with no additional effect. | Water | Spec | 120 | 80 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (24)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Same place as Black 2 / White 2 | Poison | — |
| TM07 | Hail Same place as Black 2 / White 2 | Ice | — |
| TM10 | Hidden Power Relic Passage — in an item ball | Normal | 1 |
| TM13 | Ice Beam Same place as Black 2 / White 2 | Ice | 95 |
| TM14 | Blizzard Same place as Black 2 / White 2 | Ice | 120 |
| TM17 | Protect Village Bridge — in an item ball | Normal | — |
| TM18 | Rain Dance Same place as Black 2 / White 2 | Water | — |
| TM21 | Frustration Same place as Black 2 / White 2 | Normal | — |
| TM26 | Earthquake Driftveil City — given to you | Ground | 100 |
| TM27 | Return Same place as Black 2 / White 2 | Normal | — |
| TM32 | Double Team Route 2 — in an item ball | Normal | — |
| TM37 | Sandstorm Same place as Black 2 / White 2 | Rock | — |
| TM39 | Rock Tomb Same place as Black 2 / White 2 | Rock | 50 |
| TM42 | Facade Same place as Black 2 / White 2 | Normal | 70 |
| TM44 | Rest Same place as Black 2 / White 2 | Psychic | — |
| TM45 | Attract Same place as Black 2 / White 2 | Normal | — |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM55 | Scald Same place as Black 2 / White 2 | Water | 80 |
| TM78 | Bulldoze Desert Resort — in an item ball | Ground | 60 |
| TM87 | Swagger Route 9 — in an item ball | Normal | — |
| TM90 | Substitute Giant Chasm — in an item ball | Normal | — |
| HM03 | Surf Same place as Black 2 / White 2 | Water | 95 |
| HM05 | Waterfall Undella Town — given to you | Water | 80 |
| HM06 | Dive Victory Road — given to you | Water | 80 |