Patrat in Blaze Black 2 Redux & Volt White 2 Redux
#504 · Normal · see locations below
Normal
Abilities
Analytic, Keen Eye, Analytic (hidden)
Base stats
In the Classic version
Everything above is the Complete version. In Classic, its base stats are 45 / 55 / 39 / 35 / 39 / 42.
Where to find Patrat
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Foresight Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. | Normal | Stat | — | — | 40 |
| 1 | Leer Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 50 | 100 | 30 |
| 4 | Bide User waits for two turns, then hits back for twice the damage it took. | Normal | Phys | — | — | 10 |
| 7 | Sand Attack Lowers the target’s accuracy by one stage. | Ground | Stat | — | 100 | 15 |
| 9 | Pursuit Has double power against, and can hit, Pokémon attempting to switch out. | Dark | Phys | 40 | 100 | 20 |
| 11 | Headbutt Has a chance to make the target flinch. | Normal | Phys | 70 | 100 | 15 |
| 13 | Low Kick Inflicts more damage to heavier targets, with a maximum of 120 power. | Fighting | Phys | — | 100 | 20 |
| 15 | Hypnosis Puts the target to sleep. | Psychic | Stat | — | 60 | 20 |
| 17 | Crunch Has a chance to lower the target’s Defense by one stage. | Dark | Phys | 80 | 100 | 10 |
| 19 | Revenge Inflicts double damage if the user takes damage before attacking this turn. | Fighting | Phys | 60 | 100 | 10 |
| 21 | Helping Hand Ally’s next move inflicts half more damage. | Normal | Stat | — | — | 20 |
| 24 | Hyper Fang Has a chance to make the target flinch. | Normal | Phys | 80 | 90 | 15 |
| 27 | Detect Prevents any moves from hitting the user this turn. | Fighting | Stat | — | — | 5 |
| 30 | Assurance Power is doubled if the target has already received damage this turn. | Dark | Phys | 60 | 100 | 10 |
| 33 | Screech Lowers the target’s Defense by two stages. | Normal | Stat | — | 85 | 40 |
| 37 | Zen Headbutt Has a chance to make the target flinch. | Psychic | Phys | 80 | 90 | 10 |
| 41 | Flail Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Normal | Phys | — | 100 | 15 |
| 45 | Super Fang Inflicts damage equal to half the target’s HP. | Normal | Phys | — | 90 | 10 |
| 49 | Nasty Plot Raises the user’s Special Attack by two stages. | Dark | Stat | — | — | 20 |
| 53 | Endeavor Lowers the target’s HP to equal the user’s. | Normal | Phys | — | 100 | 5 |
| 57 | Baton Pass Allows the trainer to switch out the user and pass effects along to its replacement. | Normal | Stat | — | — | 40 |
* legal move moved to level-up · ** new to this hack (not in the Legit build)
TMs & HMs (24)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Seaside Cave | Poison | — |
| TM10 | Hidden Power Castelia City (moved from its original spot) | Normal | 1 |
| TM11 | Sunny Day Mistralton City Pokémon Center | Fire | — |
| TM17 | Protect Humilau City (moved from its original spot) | Normal | — |
| TM18 | Rain Dance Mistralton City Pokémon Center | Water | — |
| TM21 | Frustration Floccesy Ranch | Normal | — |
| TM24 | Thunderbolt Lentimas Town (moved from its original spot) | Electric | 90 |
| TM27 | Return Reversal Mountain (moved from its original spot) | Normal | — |
| TM28 | Dig Route 4 | Ground | 80 |
| TM30 | Shadow Ball Strange House (moved from its original spot) | Ghost | 80 |
| TM32 | Dazzling Gleam Route 13 (was Double Team in the original game) | Fairy | 80 |
| TM42 | Facade Marine Tube | Normal | 70 |
| TM44 | Rest Castelia City | Psychic | — |
| TM45 | Power-Up Punch Virbank Complex (was Attract in the original game) | Fighting | 50 |
| TM48 | Mystical Fire Route 13 (was Round in the original game) | Fire | 65 |
| TM56 | Weather Ball Lacunosa Town (was Fling in the original game) | Normal | 50 |
| TM60 | Quash Abundant Shrine (moved from its original spot) | Dark | — |
| TM67 | Retaliate Team Plasma Frigate | Normal | 70 |
| TM75 | Swords Dance Route 11 (moved from its original spot) | Normal | — |
| TM83 | Work Up Aspertia City Gym | Normal | — |
| TM86 | Grass Knot Castelia Gardens (moved from its original spot) | Grass | — |
| TM87 | Rock Climb Route 9 (was Swagger in the original game) | Rock | 80 |
| TM90 | Substitute Giants Chasm (moved from its original spot) | Normal | — |
| HM01 | Cut See the hack's item list | Grass | 50 |