Misdreavus in Blaze Black 2 Redux & Volt White 2 Redux
#200 · Ghost / Fairy · see locations below
GhostFairy
Abilities
Infiltrator, -, - (hidden)
Base stats
In the Classic version
Everything above is the Complete version. In Classic, its types are Ghost.
Where to find Misdreavus
| Area | Method | Level | |
|---|---|---|---|
| Lostlorn Forest | Grass | 27-29 | 5% rare |
| Lostlorn Forest | Doubles Grass | 39-41 | |
| Celestial Tower | Grass | 39-42 | 5% rare |
| Celestial Tower | Grass | 40-43 | 5% rare |
| Celestial Tower | Grass | 40-43 | 5% rare |
| Celestial Tower | Grass | 40-44 | 5% rare |
| Pinwheel Forest - Inside | Doubles Grass | 68-69 | 5% rare |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Psywave Inflicts damage between 50% and 150% of the user’s level. | Psychic | Spec | — | 100 | 15 |
| 1 | Growl Lowers the target’s Attack by one stage. | Normal | Stat | — | 100 | 40 |
| 5 | Spite Lowers the PP of the target’s last used move by 4. | Ghost | Stat | — | 100 | 10 |
| 9 | Astonish Has a chance to make the target flinch. | Ghost | Phys | 35 | 100 | 15 |
| 12 | Disarming Voice Never misses. | Fairy | Spec | 40 | — | 15 |
| 15 | Confuse Ray Confuses the target. | Ghost | Stat | — | 100 | 10 |
| 18 | Night Shade Inflicts damage equal to the user’s level. | Ghost | Spec | — | 100 | 15 |
| 21 | Psybeam Has a chance to confuse the target. | Psychic | Spec | 65 | 100 | 20 |
| 24 | Pain Split Sets the user’s and targets’s HP to the average of their current HP. | Normal | Stat | — | — | 20 |
| 27 | Torment Prevents the target from using the same move twice in a row. | Dark | Stat | — | 100 | 15 |
| 30 | Mean Look Prevents the target from leaving battle. | Normal | Stat | — | — | 5 |
| 33 | Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | Ghost | Stat | — | — | 10 |
| 36 | Hex Has double power if the target has a major status ailment. | Ghost | Spec | 65 | 100 | 15 |
| 39 | Draining Kiss Drains 75% of the damage inflicted to heal the user. | Fairy | Spec | 70 | 100 | 10 |
| 42 | Grudge If the user faints this turn, the PP of the move that fainted it drops to 0. | Ghost | Stat | — | — | 5 |
| 45 | Hypnosis Puts the target to sleep. | Psychic | Stat | — | 60 | 20 |
| 48 | Moonblast Has a chance to lower the target’s Special Attack by one stage. | Fairy | Spec | 95 | 100 | 15 |
| 51 | Perish Song User and target both faint after three turns. | Normal | Stat | — | — | 5 |
| 54 | Destiny Bond If the user faints this turn, the target automatically will, too. | Ghost | Stat | — | — | 5 |
| 57 | Nasty Plot Raises the user’s Special Attack by two stages. | Dark | Stat | — | — | 20 |
* legal move moved to level-up · ** new to this hack (not in the Legit build)
TMs & HMs (34)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Lacunosa Town (moved from its original spot) | Psychic | — |
| TM06 | Toxic Seaside Cave | Poison | — |
| TM10 | Hidden Power Castelia City (moved from its original spot) | Normal | 1 |
| TM11 | Sunny Day Mistralton City Pokémon Center | Fire | — |
| TM12 | Taunt Route 23 | Dark | — |
| TM17 | Protect Humilau City (moved from its original spot) | Normal | — |
| TM18 | Rain Dance Mistralton City Pokémon Center | Water | — |
| TM19 | Giga Drain Village Bridge (was Telekinesis in the original game) | Grass | 80 |
| TM21 | Frustration Floccesy Ranch | Normal | — |
| TM24 | Thunderbolt Lentimas Town (moved from its original spot) | Electric | 90 |
| TM25 | Thunder Relic Passage (moved from its original spot) | Electric | 110 |
| TM27 | Return Reversal Mountain (moved from its original spot) | Normal | — |
| TM29 | Psychic Route 13 | Psychic | 90 |
| TM30 | Shadow Ball Strange House (moved from its original spot) | Ghost | 80 |
| TM32 | Dazzling Gleam Route 13 (was Double Team in the original game) | Fairy | 80 |
| TM40 | Aerial Ace Mistralton City | Flying | 60 |
| TM41 | Infestation Floccesy Ranch (was Torment in the original game) | Bug | 20 |
| TM42 | Facade Marine Tube | Normal | 70 |
| TM44 | Rest Castelia City | Psychic | — |
| TM45 | Power-Up Punch Virbank Complex (was Attract in the original game) | Fighting | 50 |
| TM46 | Aura Sphere Victory Road (was Thief in the original game) | Fighting | 90 |
| TM48 | Mystical Fire Route 13 (was Round in the original game) | Fire | 65 |
| TM49 | Echoed Voice Nimbasa City | Normal | 50 |
| TM57 | Charge Beam Lentimas Town | Electric | 50 |
| TM61 | Will-O-Wisp Celestial Tower | Fire | — |
| TM63 | Brutal Swing Driftveil City Marketplace (was Embargo in the original game) | Dark | 60 |
| TM66 | Power Gem Route 16 (was Payback in the original game) | Rock | 90 |
| TM70 | Flash Castelia City | Normal | — |
| TM73 | Thunder Wave Nimbasa City Pokémon Center | Electric | — |
| TM77 | Psych Up Chargestone Cave (moved from its original spot) | Normal | — |
| TM85 | Play Rough Relic Passage (was Dream Eater in the original game) | Fairy | 90 |
| TM87 | Rock Climb Route 9 (was Swagger in the original game) | Rock | 80 |
| TM90 | Substitute Giants Chasm (moved from its original spot) | Normal | — |
| TM92 | Trick Room Plasma Frigate (moved from its original spot) | Psychic | — |