Lopunny (Mega) in Blaze Black 2 Redux & Volt White 2 Redux
#428 · Normal / Fighting · see locations below
NormalFighting
Abilities
Scrappy, Scrappy, Limber (hidden)
Base stats
In the Classic version
Everything above is the Complete version. In Classic, its types are Normal; abilities are Run Away, Limber, Klutz; base stats are 65 / 76 / 84 / 54 / 96 / 105.
Where to find Lopunny (Mega)
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | High Horsepower Inflicts regular damage with no additional effect. | Ground | Phys | 95 | 95 | 10 |
| 1 | Defense Curl Raises user’s Defense by one stage. | Normal | Stat | — | — | 40 |
| 1 | Pound Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 1 | Splash Does nothing. | Normal | Stat | — | — | 40 |
| 4 | Double Hit Hits twice in one turn. | Normal | Phys | 35 | 90 | 10 |
| 7 | Quick Attack Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 20 |
| 10 | Fake Tears Lowers the target’s Special Defense by two stages. | Dark | Stat | — | 100 | 20 |
| 13 | Foresight Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. | Normal | Stat | — | — | 40 |
| 16 | Agility Raises the user’s Speed by two stages. | Psychic | Stat | — | — | 30 |
| 19 | Headbutt Has a chance to make the target flinch. | Normal | Phys | 70 | 100 | 15 |
| 22 | Fake Out Can only be used as the first move after the user enters battle. Causes the target to flinch. | Normal | Phys | 40 | 100 | 10 |
| 25 | Switcheroo User and target swap items. | Dark | Stat | — | 100 | 10 |
| 28 | After You Makes the target act next this turn. | Normal | Stat | — | — | 15 |
| 31 | Jump Kick If the user misses, it takes half the damage it would have inflicted in recoil. | Fighting | Phys | 100 | 95 | 10 |
| 34 | Cosmic Power Raises the user’s Defense and Special Defense by one stage. | Psychic | Stat | — | — | 20 |
| 37 | Circle Throw Ends wild battles. Forces trainers to switch Pokémon. | Fighting | Phys | 60 | 90 | 10 |
| 40 | Dizzy Punch Has a chance to confuse the target. | Normal | Phys | 70 | 100 | 10 |
| 44 | Focus Punch If the user takes damage before attacking, the attack is canceled. | Fighting | Phys | 150 | 100 | 20 |
| 48 | Blaze Kick Has an increased chance for a critical hit and a chance to burn the target. | Fire | Phys | 85 | 100 | 10 |
| 52 | Mach Punch Inflicts regular damage with no additional effect. | Fighting | Phys | 40 | 100 | 20 |
| 56 | Healing Wish User faints. Its replacement has its HP fully restored and any major status effect removed. | Psychic | Stat | — | — | 10 |
| 60 | Triple Axel Hits three times, increasing power by 100% with each successful hit. | Ice | Phys | 30 | 90 | 10 |
| 64 | High Jump Kick If the user misses, it takes half the damage it would have inflicted in recoil. | Fighting | Phys | 130 | 90 | 10 |
| 68 | Double-Edge User receives 1/3 the damage inflicted in recoil. | Normal | Phys | 120 | 100 | 15 |
| 72 | Close Combat Lowers the user’s Defense and Special Defense by one stage after inflicting damage. | Fighting | Phys | 120 | 100 | 5 |
* legal move moved to level-up · ** new to this hack (not in the Legit build)
TMs & HMs (34)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Seaside Cave | Poison | — |
| TM10 | Hidden Power Castelia City (moved from its original spot) | Normal | 1 |
| TM11 | Sunny Day Mistralton City Pokémon Center | Fire | — |
| TM13 | Ice Beam Giant Chasm | Ice | 90 |
| TM14 | Blizzard Relic Passage (moved from its original spot) | Ice | 110 |
| TM15 | Hyper Beam Shopping Mall Nine | Normal | 150 |
| TM17 | Protect Humilau City (moved from its original spot) | Normal | — |
| TM18 | Rain Dance Mistralton City Pokémon Center | Water | — |
| TM21 | Frustration Floccesy Ranch | Normal | — |
| TM22 | Solar Beam Lostlorn Forest (moved from its original spot) | Grass | 120 |
| TM24 | Thunderbolt Lentimas Town (moved from its original spot) | Electric | 90 |
| TM25 | Thunder Relic Passage (moved from its original spot) | Electric | 110 |
| TM27 | Return Reversal Mountain (moved from its original spot) | Normal | — |
| TM28 | Dig Route 4 | Ground | 80 |
| TM30 | Shadow Ball Strange House (moved from its original spot) | Ghost | 80 |
| TM32 | Dazzling Gleam Route 13 (was Double Team in the original game) | Fairy | 80 |
| TM42 | Facade Marine Tube | Normal | 70 |
| TM44 | Rest Castelia City | Psychic | — |
| TM45 | Power-Up Punch Virbank Complex (was Attract in the original game) | Fighting | 50 |
| TM47 | Low Sweep Virbank Complex (moved from its original spot) | Fighting | 65 |
| TM48 | Mystical Fire Route 13 (was Round in the original game) | Fire | 65 |
| TM52 | Focus Blast Relic Passage (moved from its original spot) | Fighting | 120 |
| TM56 | Weather Ball Lacunosa Town (was Fling in the original game) | Normal | 50 |
| TM57 | Charge Beam Lentimas Town | Electric | 50 |
| TM67 | Retaliate Team Plasma Frigate | Normal | 70 |
| TM68 | Giga Impact Shopping Mall Nine | Normal | 150 |
| TM73 | Thunder Wave Nimbasa City Pokémon Center | Electric | — |
| TM83 | Work Up Aspertia City Gym | Normal | — |
| TM86 | Grass Knot Castelia Gardens (moved from its original spot) | Grass | — |
| TM87 | Rock Climb Route 9 (was Swagger in the original game) | Rock | 80 |
| TM90 | Substitute Giants Chasm (moved from its original spot) | Normal | — |
| TM94 | Rock Smash Virbank Complex | Fighting | 55 |
| HM01 | Cut See the hack's item list | Grass | 50 |
| HM04 | Strength See the hack's item list | Normal | 85 |