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What Pokémon Amethyst changes

How the game plays differently from Pokémon FireRed, then what it does to the Pokémon.

How the game plays

Pokémon Amethyst is duck_caper's first ROM hack, a new region called Kulure built on FireRed with the Complete FireRed Upgrade. It sets out to feel like a lost GBA entry rather than a remix: a full story with Team Pluto, a rival, eight gyms and a League, followed by a substantial postgame. The gyms specialise in battle mechanics — terrain, status, weather, stat changes, abilities, held items, double battles — instead of types, which is left to a house of Gym Trainees in Tsarvosa City. Every Pokémon from Generations 1 to 8 is in the game, split across a Standard Pokédex and, from v1.3, a hand-curated Divergent one that swaps out wild Pokémon, trainer teams, trades and legendaries. Mega Evolution and Z-Moves are in, with every Gigantamax form converted into a new Mega. The difficulty, level-cap style, starter generation and quality-of-life kit are all chosen when a save begins.

Level caps

Chosen when a save starts and changeable from the second options page. With soft caps (the default) Pokémon level freely but stop obeying above the cap for your badge count. With hard caps, Pokémon gain 1 EXP once they reach the cap and Rare Candies will not push them past it; the Hard cap equals the next boss's ace and the Extra Hard cap sits two levels under it (except the last). The Hard column below is what the game uses on the Hard and Extra Hard difficulties, where bosses are a level or two higher.

Soft caps by badge count: 0 badges → 15, 1 badge → 25, 2 badges → 35, 3 badges → 45, 4 badges → 55, 5 badges → 65, 6 badges → 75, 7 badges → 85, 8 badges → 100.

Cap updates afterHard cap (Standard difficulty)Hard cap (Hard / Extra Hard difficulty)Extra Hard cap (Standard difficulty)
New Game131311
Gym Leader Terrence151614
Pluto Admin Irene171715
Casey202119
Gym Leader Stella262725
Gym Leader Raine333432
Gym Leader Chance373937
Pluto Admin Ronald414240
Casey 2474846
Gym Leader Abby505250
Pluto Leader Kurtis585856
Alistair636462
Leaders Dennis and Dee666866
Rival (Victory Road)747573
Becoming champion100100100

The eight gyms

Kulure's gyms specialise in a battle mechanic rather than a type. Gyms three to five can be taken in any order, and Raine and Chance carry stronger teams if fought later.

#TownLeaderSpecialty
1Rhodanzi CityTerrenceBattle terrains
2Ferrox VillageStellaStatus effects
3Heleo CityRaineWeather
4Daimyn CityChanceGimmicky / Momentum changing moves
5Laplaz TownCaseyStat changes
6Bruccie VillageAbbyAbilities
7Tsarvosa CityIrisHeld items
8Uteya VillageDennis and DeeDouble battles

HMs and badges

TMs are infinite. HMs work in the field without being taught, as long as you hold the badge, and can be forgotten at any time. Waterfall exists as TM98 but has no field use; Flash and Dive are not in the game.

MoveHow to get itBadge needed
CutGiven by Alistair in Ferrox Village2 (Ferrox Village)
FlyGiven by Alistair after Route 11 rival fight4 (Daimyn City)
SurfGiven by Alistair in Team Pluto's base6 (Bruccie Village)
StrengthGiven by Stats Dojo leader in Tsarvosa City7 (Tsarvosa City)
Rock SmashGiven by Heleo City Foreman3 (Heleo City)
Rock ClimbFound in Uteyan Ruins8 (Uteya Village)

Standard, Hard and Extra Hard

Standard: trainers' Pokémon are evolved when at or above their evolution level, IVs depend on trainer class (a Bug Catcher has few, the Champion has 31s), no EVs or natures, items are rare, and AI flags follow the class.

Hard: every boss's Pokémon holds an item (except the first rival fight), bosses get one extra Pokémon if they have room, each Pokémon is a level higher (aces sometimes two) and boss AI is smarter.

Extra Hard (v1.3): the Hard teams, plus every trainer's Pokémon has 31 IVs and 252 EVs in its two best stats.

The setting can be changed at any time from the second options page.

Gigantamax forms turned into Megas

Every official Mega is unchanged. The Pokémon that had a Gigantamax form in Sword and Shield instead get a new Mega Evolution designed by the creator, listed here with its type, ability and base stats. Their stones are sold by the Mega Stone Refiner on Route 11 once the Team Pluto event there is done; the first-partner ones use a -G suffix (Venusaurite-G and so on) because the official Mega is also in the game.

MegaTypeAbilityHPAtkDefSpASpDSpeTotal
Venusaur (Mega G)Grass / PoisonTriage809013311213080625
Charizard (Mega G)Fire / GroundTurboblaze781298814911080634
Blastoise (Mega G)Water / SteelShell Armor791331209512578630
Butterfree (Mega)Bug / FairyTinted Lens60257515010085495
Machamp (Mega)FightingIron Fist901701155510570605
Gengar (Mega G)Ghost / DarkShadow Shield6035110160135100600
Kingler (Mega)WaterTough Claws551701254075110575
Lapras (Mega)Water / DragonLiquid Voice13010512013511530635
Snorlax (Mega)Normal / GroundTriage1601301056515030640
Garbodor (Mega)PoisonPoison Touch801301177011265574
Melmetal (Mega)SteelIron Fist1351681631109034700
Rillaboom (Mega)Grass / RockMoxie100135115759590610
Cinderace (Mega)FireLibero80146959085134630
Inteleon (Mega)Water / GhostSniper701056515585150630
Corviknight (Mega)Flying / SteelGale Wings981271254311587595
Orbeetle (Mega)Bug / PsychicInfiltrator605513013014090605
Drednaw (Mega)Water / RockStamina901401204810384585
Coalossal (Mega)Rock / FireSolid Rock11011016010010030610
Flapple (Mega)Grass / DragonRegenerator701509011560100585
Appletun (Mega)Grass / DragonGooey1109510013011040585
Sandaconda (Mega)Ground / FlyingSand Spit72137150858086610
Toxtricity (Mega)Electric / PoisonPunk Rock751138514410085602
Centiskorch (Mega)Fire / BugStrong Jaw1001458510010095625
Hatterene (Mega)Psychic / FairyMagic Guard5710012516614319610
Grimmsnarl (Mega)Dark / FairyDefiant95150851159570610
Alcremie (Mega)FairyFairy Aura65709514014184595
Copperajah (Mega)Steel / FightingAnalytic122160109908930600
Duraludon (Mega)Steel / DragonMirror Armor701151501408575635
Urshifu (Mega Single Strike)Fighting / DarkSheer Force1001701107370127650
Urshifu (Mega Rapid Strike)Fighting / WaterTechnician1001501206380137650

PokéChips

A second currency dropped after wild battles: 20% of the time, 45% with the PokéChip Charm, plus 15% if the battle was started with Sweet Scent or Honey. They pay for move tutors (5 or 10 chips a move), apricorn balls in Laplaz Town (2 chips, once a day), ball swapping in Bruccie Village and the PokéChip Crusher in Tsarvosa City, which turns chips into Max Revives (5), PP Max or Rare Candy (10), Bottle Caps or Ability Capsules (15), Ability Patches (25), Gold Bottle Caps (35) and a Master Ball (50).

Battle changes

Frostbite replaces freeze: 1/16 HP a turn and halved Special Attack, a special burn. Dark grass has a 50% chance of a wild double battle, and nothing can be caught until the other Pokémon faints.

Critical captures scale with how many species you have caught, from 0% below 30 species to 2% above 350 for a full-HP catch-rate-30 target in a Poké Ball; the Catch Charm from Heleo City doubles it.

Type icons appear before each turn, gym leaders and rivals get mugshots and mid-battle slide-ins, and Mega Evolution is unlocked after the Route 11 South Team Pluto event.

Swarms, roamers and trap Pokémon

One route a day has a swarm: a regional variant replaces a native species half the time, and the Swarm Swami in Heleo City says which. Catching the swarming Pokémon registers its Kulure equivalent as caught. Showing the Swami's assistant a swarm variant earns a Bottle Cap the first time, and a Gold Bottle Cap for the full set.

Galarian Articuno, Zapdos and Moltres roam the mainland from Lake Laplaz and Zeraora roams the island from Mimmett Jungle; a 25% chance of the fight on their route, and fainted roamers return after the next Hall of Fame visit.

Sandygast and Palossand pose as sandcastles, Foongus and Amoonguss as slightly small Poké Balls, and Stunfisk as tiny toothed ball icons.

What your starters change

Starters are shuffled across Generations 1 to 8 on every new save unless you lock a generation. The Grass starter's generation decides the free Daycare egg (Pichu, Togepi, Wynaut, Riolu, Larvesta, Happiny, Eevee or Toxel), the Fire starter's decides which trade is offered in Daimyn City, and the Water starter's decides which Eeveelution the rival ends up with (Vaporeon through Sylveon, in generation order).

From the creator's Feature List & Documentation for v1.3.0.

The main changes

  • A new region, Kulure, with a complete story, Team Pluto, a rival who evolves their Eevee based on your starter, eight gyms and an Elite Four
  • Gyms built around battle mechanics — terrain, status, weather, momentum moves, stat changes, abilities, held items and double battles — with type specialists as separate Gym Trainees
  • Every Pokémon from Generations 1 to 8, with the Divergent Species mode (v1.3) replacing dex entries 1 to 300 with a second hand-curated list
  • Standard, Hard and Extra Hard difficulty, and soft or hard level caps, chosen at the start and adjustable from the options menu
  • Mega Evolution and Z-Moves; every Gigantamax form becomes a new Mega with its own type, ability and stats
  • PokéChips, a second currency dropped by wild Pokémon and spent at move tutors, a crafting crusher, ball swapping and apricorn ball shops
  • DexNav, Portable PC, PokéVial, Infinite Repel, reusable TMs, HMs usable without teaching, a Gen 6 style Exp. Share and a move relearner for egg moves
  • Frostbite replaces freeze, dark grass gives wild double battles, critical captures scale with your Pokédex, and swarms bring regional forms to one route a day
  • Game Modifiers unlocked in the postgame or by code: randomisers, inverse battles, scaled levels, shiny mode and more
  • A postgame Ultra Episode with the Ultra Beasts, gym leader and Elite Four rematches, title defence, new legendaries and a Professor's Conservatory

How the Pokémon change

The game leaves the official base stats, types and abilities alone. What it changes is elsewhere: movesets, encounters and trainer teams.

Every Pokémon in this hack →