#209 · Pokémon Ambrosia · unchanged from the official games
Beldum
SteelPsychicImmune to stat drops, Resists type weaknesses
Level-up moves 14
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Confusion An attack that may cause confusion (10% chance). | Psychic | Spec | 50 | 100 | 25 |
| 1 | Metal Claw An attack that may up user's Attack (10% chance). | Steel | Phys | 50 | 95 | 35 |
| 1 | Take Down A tackle that also hurts the user. | Normal | Phys | 90 | 90 | 20 |
| 21 | Psybeam An attack that may confuse the foe (10% chance). | Psychic | Spec | 65 | 100 | 20 |
| 25 | Feint Attack An attack that never misses. | Dark | Phys | 50 | — | 20 |
| 32 | Bullet Punch A fast, lethal hit with a steel fist. | Steel | Phys | 40 | 100 | 20 |
| 36 | Psychic Has a high critical hit ratio. | Psychic | Spec | 90 | 100 | 15 |
| 40 | Zen Headbutt | Psychic | Phys | 80 | 100 | 20 |
| 43 | Iron Head An attack that may flinch target (30% chance). | Steel | Phys | 80 | 100 | 15 |
| 45 | Agility Sharply increases the user's Speed. | Psychic | Stat | — | 100 | 30 |
| 48 | Meteor Mash An attack that may up user's Attack (20% chance). | Steel | Phys | 120 | 85 | 10 |
| 55 | Trick Room Reverses the move order for 5 turns. | Psychic | Stat | — | 100 | 10 |
| 60 | Explosion Very powerful but makes user faint. | Normal | Phys | 200 | 100 | 5 |
| 60 | Hyper Beam 1st turn: Attack 2nd turn: Rest | Normal | Spec | 150 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 21
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM02 | Headbutt Ilex Forest | Normal | 70 |
| TM04 | Aura Sphere Ruins of Alph Aerodactyl Item Room | Fighting | 80 |
| TM06 | Toxic Cinnabar Lab | Poison | — |
| TM07 | Body Slam Power Plant | Normal | 85 |
| TM10 | Ancientpower Union Cave B1F | Rock | 70 |
| TM15 | Hyper Beam Cinnabar Lab; sold at Celadon Dept. Store 3F | Normal | 150 |
| TM17 | Protect Viridian City | Normal | — |
| TM25 | Thunder Goldenrod Game Corner, Old Lighthouse | Electric | 120 |
| TM26 | Earthquake Victory Road | Ground | 100 |
| TM27 | Return Goldenrod Gym | Normal | — |
| TM29 | Psychic Cianwood City | Psychic | 90 |
| TM31 | Thunderbolt Lake of Rage | Electric | 95 |
| TM34 | Earth Power Heroes Pass | Ground | 90 |
| TM35 | Sleep Talk Goldenrod Underground Warehouse | Normal | — |
| TM39 | Swift Violet Gym | Normal | 60 |
| TM40 | Double-Edge Route 45 | Normal | 120 |
| TM42 | Substitute Celadon Game Corner Prize Room, Cherrygrove Ruins | Normal | — |
| TM44 | Rest Ice Path B2F Blackthorn Side | Psychic | — |
| TM46 | Rock Slide Route 45 | Rock | 80 |
| TM47 | Thunder Wave Team Rocket Base B2F | Electric | — |
| HM05 | Flash Sprout Tower 3F | Normal | — |
Where to find Beldum
| Area | Method | Level | |
|---|---|---|---|
| Route 38 | Overworld (always shiny) | 24 | |
| Ruins of Alph Inner Chamber | Grass | 5 | 5% rare |
| Ruins of Alph Kabuto Word Room | Overworld | 10 | |
| Ruins of Alph Outside | Grass | 7-10 | 5% rare |
| Saffron City | Overworld | 10 |
Other changes in this game
- Evolves into Metang at level 20
- Ability text from the in-game Pokédex: Immune to stat drops. Resists type weaknesses.
- Catch rate 45
- Base experience 144
- Wild held items: Metal Coat
- Growth rate: Slow
- Egg groups: Mineral
- Move tutors: Calm Mind