Level-up moves 16
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Ice Fang Has a chance to freeze the target and a chance to make the target flinch. | Ice | Phys | 65 | 95 | 15 |
| 1 | Fire Fang Has a chance to burn the target and a chance to make the target flinch. | Fire | Phys | 65 | 95 | 15 |
| 1 | Thunder Fang Has a chance to paralyze the target and a chance to make the target flinch. | Electric | Phys | 65 | 95 | 15 |
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 1 | Sand Attack Lowers the target’s accuracy by one stage. | Ground | Stat | — | 100 | 15 |
| 1 | Bite Has a chance to make the target flinch. | Dark | Phys | 60 | 100 | 25 |
| 1 | Yawn Target sleeps at the end of the next turn. | Normal | Stat | — | — | 10 |
| 7 | Bite Has a chance to make the target flinch. | Dark | Phys | 60 | 100 | 25 |
| 13 | Yawn Target sleeps at the end of the next turn. | Normal | Stat | — | — | 10 |
| 19 | Take Down User receives 1/4 the damage it inflicts in recoil. | Normal | Phys | 90 | 85 | 20 |
| 19 | Dig User digs underground, dodging all attacks, and hits next turn. | Ground | Phys | 80 | 100 | 10 |
| 25 | Sand Tomb Prevents the target from fleeing and inflicts damage for 2-5 turns. | Ground | Phys | 35 | 85 | 15 |
| 31 | Crunch Has a chance to lower the target’s Defense by one stage. | Dark | Phys | 80 | 100 | 15 |
| 40 | Earthquake Inflicts regular damage and can hit Dig users. | Ground | Phys | 100 | 100 | 10 |
| 50 | Double-Edge User receives 1/3 the damage inflicted in recoil. | Normal | Phys | 120 | 100 | 15 |
| 60 | Fissure Causes a one-hit KO. | Ground | Phys | — | 30 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 24
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar Location not compiled for this game yet | Normal | — |
| TM06 | Toxic Location not compiled for this game yet | Poison | — |
| TM10 | Hidden Power Location not compiled for this game yet | Normal | 60 |
| TM11 | Sunny Day Location not compiled for this game yet | Fire | — |
| TM15 | Hyper Beam Location not compiled for this game yet | Normal | 150 |
| TM17 | Protect Location not compiled for this game yet | Normal | — |
| TM21 | Frustration Location not compiled for this game yet | Normal | — |
| TM26 | Earthquake Location not compiled for this game yet | Ground | 100 |
| TM27 | Return Location not compiled for this game yet | Normal | — |
| TM32 | Double Team Location not compiled for this game yet | Normal | — |
| TM37 | Sandstorm Location not compiled for this game yet | Rock | — |
| TM39 | Rock Tomb Location not compiled for this game yet | Rock | 60 |
| TM42 | Facade Location not compiled for this game yet | Normal | 70 |
| TM44 | Rest Location not compiled for this game yet | Psychic | — |
| TM45 | Attract Location not compiled for this game yet | Normal | — |
| TM48 | Round Location not compiled for this game yet | Normal | 60 |
| TM68 | Giga Impact Location not compiled for this game yet | Normal | 150 |
| TM71 | Stone Edge Location not compiled for this game yet | Rock | 100 |
| TM78 | Bulldoze Location not compiled for this game yet | Ground | 60 |
| TM80 | Rock Slide Location not compiled for this game yet | Rock | 75 |
| TM87 | Swagger Location not compiled for this game yet | Normal | — |
| TM88 | Sleep Talk Location not compiled for this game yet | Normal | — |
| TM90 | Substitute Location not compiled for this game yet | Normal | — |
| TM100 | Confide Location not compiled for this game yet | Normal | — |
Where to find Hippowdon
Not found in the wild — evolve or trade for it.