#625 · Pokémon Black 2 & White 2
Bisharp
DarkSteelDefiant, Inner Focus, Pressure (hidden)
Level-up moves 20
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Metal Burst Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage. | Steel | Phys | — | 100 | 10 |
| 1 | Scratch Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 1 | Leer Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 1 | Fury Cutter Power doubles every turn this move is used in succession after the first, maxing out after five turns. | Bug | Phys | 20 | 95 | 20 |
| 1 | Torment Prevents the target from using the same move twice in a row. | Dark | Stat | — | 100 | 15 |
| 6 | Leer Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 9 | Fury Cutter Power doubles every turn this move is used in succession after the first, maxing out after five turns. | Bug | Phys | 20 | 95 | 20 |
| 14 | Torment Prevents the target from using the same move twice in a row. | Dark | Stat | — | 100 | 15 |
| 17 | Feint Attack Never misses. | Dark | Phys | 60 | — | 20 |
| 22 | Scary Face Lowers the target’s Speed by two stages. | Normal | Stat | — | 100 | 10 |
| 25 | Metal Claw Has a chance to raise the user’s Attack by one stage. | Steel | Phys | 50 | 95 | 35 |
| 30 | Slash Has an increased chance for a critical hit. | Normal | Phys | 70 | 100 | 20 |
| 33 | Assurance Power is doubled if the target has already received damage this turn. | Dark | Phys | 50 | 100 | 10 |
| 38 | Metal Sound Lowers the target’s Special Defense by two stages. | Steel | Stat | — | 85 | 40 |
| 41 | Embargo Target cannot use held items. | Dark | Stat | — | 100 | 15 |
| 46 | Iron Defense Raises the user’s Defense by two stages. | Steel | Stat | — | — | 15 |
| 49 | Night Slash Has an increased chance for a critical hit. | Dark | Phys | 70 | 100 | 15 |
| 57 | Iron Head Has a chance to make the target flinch. | Steel | Phys | 80 | 100 | 15 |
| 63 | Swords Dance Raises the user’s Attack by two stages. | Normal | Stat | — | — | 30 |
| 71 | Guillotine Causes a one-hit KO. | Normal | Phys | — | 30 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 42
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Hone Claws Location not compiled for this game yet | Dark | — |
| TM06 | Toxic Location not compiled for this game yet | Poison | — |
| TM10 | Hidden Power Location not compiled for this game yet | Normal | 1 |
| TM12 | Taunt Location not compiled for this game yet | Dark | — |
| TM15 | Hyper Beam Location not compiled for this game yet | Normal | 150 |
| TM17 | Protect Location not compiled for this game yet | Normal | — |
| TM18 | Rain Dance Location not compiled for this game yet | Water | — |
| TM21 | Frustration Location not compiled for this game yet | Normal | — |
| TM27 | Return Location not compiled for this game yet | Normal | — |
| TM28 | Dig Location not compiled for this game yet | Ground | 80 |
| TM31 | Brick Break Location not compiled for this game yet | Fighting | 75 |
| TM32 | Double Team Location not compiled for this game yet | Normal | — |
| TM37 | Sandstorm Location not compiled for this game yet | Rock | — |
| TM39 | Rock Tomb Location not compiled for this game yet | Rock | 50 |
| TM40 | Aerial Ace Location not compiled for this game yet | Flying | 60 |
| TM41 | Torment Location not compiled for this game yet | Dark | — |
| TM42 | Facade Location not compiled for this game yet | Normal | 70 |
| TM44 | Rest Location not compiled for this game yet | Psychic | — |
| TM45 | Attract Location not compiled for this game yet | Normal | — |
| TM46 | Thief Location not compiled for this game yet | Dark | 40 |
| TM47 | Low Sweep Location not compiled for this game yet | Fighting | 60 |
| TM48 | Round Location not compiled for this game yet | Normal | 60 |
| TM52 | Focus Blast Location not compiled for this game yet | Fighting | 120 |
| TM54 | False Swipe Location not compiled for this game yet | Normal | 40 |
| TM56 | Fling Location not compiled for this game yet | Dark | — |
| TM63 | Embargo Location not compiled for this game yet | Dark | — |
| TM65 | Shadow Claw Location not compiled for this game yet | Ghost | 70 |
| TM66 | Payback Location not compiled for this game yet | Dark | 50 |
| TM67 | Retaliate Location not compiled for this game yet | Normal | 70 |
| TM68 | Giga Impact Location not compiled for this game yet | Normal | 150 |
| TM69 | Rock Polish Location not compiled for this game yet | Rock | — |
| TM71 | Stone Edge Location not compiled for this game yet | Rock | 100 |
| TM73 | Thunder Wave Location not compiled for this game yet | Electric | — |
| TM75 | Swords Dance Location not compiled for this game yet | Normal | — |
| TM81 | X-Scissor Location not compiled for this game yet | Bug | 80 |
| TM84 | Poison Jab Location not compiled for this game yet | Poison | 80 |
| TM86 | Grass Knot Location not compiled for this game yet | Grass | — |
| TM87 | Swagger Location not compiled for this game yet | Normal | — |
| TM90 | Substitute Location not compiled for this game yet | Normal | — |
| TM94 | Rock Smash Location not compiled for this game yet | Fighting | 40 |
| TM95 | Snarl Location not compiled for this game yet | Dark | 55 |
| HM01 | Cut Location not compiled for this game yet | Normal | 50 |
Where to find Bisharp
Not found in the wild — evolve or trade for it.
Other changes in this game
- Move tutor: Dark Pulse, Dual Chop, Foul Play, Iron Defense, Iron Head, Knock Off, Low Kick, Magnet Rise, Role Play, Sleep Talk, Snatch, Snore, Spite, Stealth Rock